An experiment in procedural dance animation
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PuppetTest

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This is my second attempt at generating dance animation with a procedural method (I tried it a few years ago). This is not a complex algorithm, nor involved any AI-ish techniques. These characters are controlled with a few of sin curves and Perlin noise functions. The standard humanoid IK rig is used to animate the model.

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(Left: Random variations, Right: Synchronized but with random multipliers)