Block or report user

Organizations

@radium-software @unity3d-jp
  • GLSL 21 1 Updated Feb 24, 2017
  • Utilities for creative coding with Unity

    C# 279 42 Updated Feb 19, 2017
  • VJing with real-time 60 fps render on iPhone

    C# 2 Updated Feb 17, 2017
  • A minimal subset of Perception Neuron SDK for Unity

    C# 39 13 Updated Feb 17, 2017
  • A personal test suite for Unity's Post-processing Stack

    C# 3 1 Updated Feb 17, 2017
  • A testbed for temporal reprojection techniques.

    unity graphics shader unity3d

    C# 22 1 Updated Feb 17, 2017
  • I'm trying to create something with Processing while commuting every day.

    Java 22 Updated Feb 13, 2017
  • Object instancing/particle animation system for Unity

    C# 364 58 Updated Feb 10, 2017
  • Post Processing Stack

    C# 6 99 Updated Feb 6, 2017
  • Working repository of my ThreeDScans project.

    1 Updated Feb 3, 2017
  • Kvant/Spray + Motion Vectors Support

    C# 30 8 Updated Feb 4, 2017
  • C# 8 Updated Jan 28, 2017
  • Cosine gradient generator for Unity

    unity unity3d

    C# 64 4 Updated Jan 28, 2017
  • Depth of field effect for Unity

    C# 168 22 Updated Jan 27, 2017
  • A Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader.

    C# 35 1 Updated Jan 26, 2017
  • C# 1 Updated Jan 24, 2017
  • Utility scripts for the post processing stack

    C# 46 2 Updated Jan 16, 2017
  • 3D scans from the Three D Scans project, optimized for real-time use.

    C# 45 8 Updated Jan 14, 2017
  • Special Effects with Skinned Mesh in Unity

    C# 442 43 Updated Jan 7, 2017
  • A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.

    C# 34 3 Updated Jan 3, 2017
  • A VJing rig for the 2016 end-of-year party at Liquidroom.

    C# 7 Updated Dec 31, 2016
  • I'm trying to create something with Processing while commuting every day.

    Processing 133 8 Updated Dec 27, 2016
  • Unity humanoid animations converted from the Carnegie Mellon University Motion Capture Database

    C# 20 Updated Dec 23, 2016
  • Fade-to-skybox fog effect for Unity

    C# 80 24 Updated Dec 22, 2016
  • Test scene for the Motion Blur effect

    C# 4 Updated Dec 20, 2016
  • Yet another low-poly man

    C# 19 2 Updated Dec 18, 2016
  • A simple test pattern generator with Unity

    C# 8 Updated Dec 7, 2016
  • Motion blur post-processing effect for Unity

    C# 158 11 Updated Dec 5, 2016
  • A custom particle shader with motion vector support

    C# 10 1 Updated Nov 11, 2016
  • Custom UI controls for Klak

    C# 22 1 Updated Nov 7, 2016