Matlab code for computing the visual hull from a set of silhouette images of an object captured from different known viewpoints. Output is a triangular mesh of the visual hull surface. Includes example.
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Blob1.png
Blob2.png
Blob3.png
Blob4.png
Blob5.png
Blob6.png
CommonFovBoundBox.m
CompileVisualHullTriMeshMex.m
ConvexPolyhedronFacesToDualPoints.m
DisplayCamerasTwo.m
Elephant01.png
Elephant02.png
Elephant03.png
Elephant04.png
Elephant05.png
Elephant06.png
Elephant07.png
Elephant08.png
Elephant09.png
Elephant10.png
Human01.png
Human02.png
Human03.png
Human04.png
Human05.png
Human06.png
Human07.png
Human08.png
Human09.png
Human10.png
Human11.png
Human12.png
IsInVisualHull.cpp
IsInVisualHull.h
MatlabCameraView.cpp
MatlabCameraView.h
README.md
README.txt
VisualHullMeshDemo3b.m
VisualHullMeshDemo4b.m
VisualHullMeshDemo5b.m
VisualHullTriMesh.m
VisualHullTriMeshMex.cpp
VisualHullTriMeshMex.mexa64
VisualHullTriMeshMex.mexmaci
VisualHullTriMeshMex.mexw32
VisualHullTriMeshMex.mexw64
polygonizer.cpp
polygonizer.h

README.md

VisualHullMesh

For computing the visual hull from a set of silhouette images of an object captured from different known viewpoints. Output is a triangular mesh of the visual hull surface. Includes example.