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15 changes: 15 additions & 0 deletions .gitignore
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autom4te.cache
build
build_i
config.log
config.status
Makefile
.DS_Store
!/regression/Makefile
.vs
.vscode
CMakeSettings.json
.idea
*.tar
*.tar.*
cmake-build-*
7 changes: 7 additions & 0 deletions CHANGELOG.md
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Changelog for Kendryte K210
======

## 0.1.0

Kendryte K210 first SDK with FreeRTOS, have fun.

27 changes: 27 additions & 0 deletions CMakeLists.txt
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### This file is used for build example projects.

# set this will supress some warnings
set(BUILDING_SDK "yes" CACHE INTERNAL "")

# basic config
if (NOT PROJ)
message(FATAL_ERROR "PROJ must be set. e.g. -DPROJ=hello_world")
else()
message("PROJ = ${PROJ}")
endif ()
cmake_minimum_required(VERSION 3.0)
include(./cmake/common.cmake)
project(${PROJ})

# config self use headers
header_directories(${SDK_ROOT}/lib)
# build library first
add_subdirectory(lib SDK)

# TODO
#add_subdirectory(third_party)

# compile project
add_source_files(src/${PROJ}/*.c src/${PROJ}/*.s src/${PROJ}/*.S src/${PROJ}/*.cpp)
include(./cmake/executable.cmake)

17 changes: 17 additions & 0 deletions CMakeLists.txt.example.cmake
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cmake_minimum_required(VERSION 3.0)

## Required Variable: (if you do not use Kendryte IDE)
# -DTOOLCHAIN=/path/to/rsicv/toolchain/bin
# -DSDK=/path/to/SDK (the folder of this example file)

## Include the SDK library
include("${SDK}/cmake/common.cmake")

## Use SDK library API to add source files
add_source_files(src/hello_world/main.c)

# other cmake instructions

## Use SDK builder to build this project
include("${SDK}/cmake/executable.cmake")

202 changes: 202 additions & 0 deletions LICENSE
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23 changes: 23 additions & 0 deletions README.md
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Kendryte K210 SDK
======

This SDK is for Kendryte K210 which contains FreeRTOS support.
If you have any questions, please be free to contact us.

# Usage

If you want to start a new project, for instance, `hello_world`, you only need to:

`mkdir` your project in `src/`, `cd src && mkdir hello_world`, then put your codes in it, and build it.

```shell
mkdir build && cd build
cmake .. -DPROJ=<ProjectName> -DTOOLCHAIN=/opt/riscv-toolchain/bin && make
```

You will get 2 key files, `hello_world` and `hello_world.bin`.

1. If you are using JLink to run or debug your program, use `hello_world`
2. If you want to flash it in UOG, using `hello_world.bin`, then using flash-tool(s) burn <ProjectName>.bin to your flash.

This is very important, don't make a mistake in files.
31 changes: 31 additions & 0 deletions cmake/CMakeLists.txt
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### This file is used for build library standalone.

# set this will supress some warnings
set(BUILDING_SDK "yes" CACHE INTERNAL "")

# basic config
cmake_minimum_required(VERSION 3.0)
include(./common.cmake)
project(kendryte)

# config self use headers
header_directories(../lib)
# build library first
add_subdirectory(../lib SDK)

# copy utils files
install(DIRECTORY
../lds
../utils
../cmake
DESTINATION ${CMAKE_BINARY_DIR}/archive
PATTERN "CMakeLists.txt" EXCLUDE
PATTERN ".c" EXCLUDE
)
install(DIRECTORY
../lib
DESTINATION ${CMAKE_BINARY_DIR}/archive
)

# show information
include(./dump-config.cmake)
43 changes: 43 additions & 0 deletions cmake/common.cmake
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cmake_minimum_required(VERSION 3.0)
cmake_policy(VERSION 3.10)

include(${CMAKE_CURRENT_LIST_DIR}/macros.cmake)
include(${CMAKE_CURRENT_LIST_DIR}/macros.internal.cmake)

global_set(CMAKE_C_COMPILER_WORKS 1)
global_set(CMAKE_CXX_COMPILER_WORKS 1)

global_set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE)

global_set(CMAKE_SYSTEM_NAME "Generic")
if (NOT CMAKE_BUILD_TYPE)
global_set(CMAKE_BUILD_TYPE Debug)
else ()
# if ((NOT CMAKE_BUILD_TYPE STREQUAL "Debug") AND (NOT CMAKE_BUILD_TYPE STREQUAL "Release"))
# message(FATAL_ERROR "CMAKE_BUILD_TYPE must either be Debug or Release instead of ${CMAKE_BUILD_TYPE}")
# endif ()
endif ()

# - Debug & Release
IF (CMAKE_BUILD_TYPE STREQUAL Debug)
add_definitions(-DDEBUG=1)
ENDIF ()

# definitions in macros
add_definitions(-DCONFIG_LOG_LEVEL=LOG_INFO -DCONFIG_LOG_ENABLE -DCONFIG_LOG_COLORS -DLOG_KERNEL -D__riscv64)

if (NOT SDK_ROOT)
get_filename_component(_SDK_ROOT ${CMAKE_CURRENT_LIST_DIR} DIRECTORY)
global_set(SDK_ROOT ${_SDK_ROOT})
endif ()

include(${CMAKE_CURRENT_LIST_DIR}/toolchain.cmake)

include(${CMAKE_CURRENT_LIST_DIR}/compile-flags.cmake)

include(${CMAKE_CURRENT_LIST_DIR}/fix-9985.cmake)

#add_source_files(${CMAKE_CURRENT_LIST_DIR}/../lib/bsp/crt.S)

removeDuplicateSubstring(${CMAKE_C_FLAGS} CMAKE_C_FLAGS)
removeDuplicateSubstring(${CMAKE_CXX_FLAGS} CMAKE_CXX_FLAGS)

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