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Automatically switch to a darker or a lighter version of an element depending on the brightness of images behind it.
A canvas experiment in which a set of particles is used to render different shapes based on the user's input. It supports multiple modes: text, countdown, time and icons.
A simple image grid web component using Polymer.
Extract TODOs from source files and display them using a web server.
Forked from angular/material
Material design for Angular
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