From 7645c603bc40a7739419ec44fec9ed057506e421 Mon Sep 17 00:00:00 2001 From: keppy Date: Mon, 10 Jun 2024 04:20:43 -0700 Subject: [PATCH] publish post --- docs/blog/posts/WorldEnder.ai.md | 9 --------- docs/blog/posts/i-demoed-too-soon.md | 16 ++++++++++++++++ 2 files changed, 16 insertions(+), 9 deletions(-) delete mode 100644 docs/blog/posts/WorldEnder.ai.md create mode 100644 docs/blog/posts/i-demoed-too-soon.md diff --git a/docs/blog/posts/WorldEnder.ai.md b/docs/blog/posts/WorldEnder.ai.md deleted file mode 100644 index a1cee57..0000000 --- a/docs/blog/posts/WorldEnder.ai.md +++ /dev/null @@ -1,9 +0,0 @@ ---- -draft: true -date: 2024-05-09 -categories: - - RAG - - structured output - - prompting ---- -# WorldEnder.ai diff --git a/docs/blog/posts/i-demoed-too-soon.md b/docs/blog/posts/i-demoed-too-soon.md new file mode 100644 index 0000000..c146eb0 --- /dev/null +++ b/docs/blog/posts/i-demoed-too-soon.md @@ -0,0 +1,16 @@ +--- +draft: false +date: 2024-06-10 +categories: + - WorldEnder.ai + - demos + - blogets +--- +# I Demoed Too Soon + +Last Friday I demoed my game [WorldEnder.ai](https://worldender.ai) and it wasn't ready yet. I had too many slides, which were useless in the demo setting, and I was rushing to explain the core invention. If I could do it over again I wouldn’t change a thing. + +After the demo, everyone I talked to was engaged in my problem space and had ideas that saved me from potential design decisions that would eat up time. Because I showed a notebook and quickly talked through several lines of code, the feedback I got and the ideas we brainstormed didn’t feel threatening to the project or like a waste of time. It is still early enough to make any change we want without much cost. The algorithm and gameplay driving mechanism, which unanimously got +positive reactions, drove discussion about exciting possibilities and even got a few people wanting to contribute. + +Over the weekend I got a contributor and a [PR](https://github.com/keppy/WorldEnder.ai/pull/6#pullrequestreview-2106361500), and we are going to push it further at [a hackathon next weekend](https://seattle.aitinkerers.org/p/ai-tinkerers-summer-hackathon-2024). If you have a chance to demo, find something to demo and do it. You might find your team that way.