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Frequently FAQ LIST:
- Where is the application entry point?
- What is the Module/Plugin Manager?
- What is the Property/Attribute System?
- What is the Record System?
- What is the Load Balancing Workflow?
- What is the Scaling Workflow?
- What is the Scene Manager?
- What are the roles of these servers in NF?
- How to build NF
- How to run the Hello world
- How to debug the hello world1 with VS
- How to debug the hello world1 with VSCode
- How to debug with Unity3D
- How to login with a new account
- How to save the user's data to database
- How to set up the HTTP server?
- How to set up the TCP server?
- How to sync the user' data between different users?
- How to use the log system to solve bugs?
- How to add new attributes to entities?
- How to produce the .xml files?
- How to add the .xml files?
- How to add a new module or plugin?
- How to send a message to client from game server?
- How to add a handler for a message that from the client?
- How to kill a monster and get the exp to up your level?
- How to use an item to full your HP/MP?
- How to connect to the server?
- How to show a property value by text with Unity?
- How to show a record value by a scroll view with Unity?