Navigation Menu

Skip to content

Releases: kevansevans/Unity-Doom-Ripper

V1.3

27 Jun 07:02
Compare
Choose a tag to compare
  • Added OneDrive support for users who have set their OneDrive to function as their games folder
  • Various tweaks and stability
  • Fixed a bug where program would assume user inserted wad was directory and would crash.

V1.2.1 Tweaks and polish

13 Jan 00:18
Compare
Choose a tag to compare

Program will now prompt the user to provide a directory path before it scans, just for the edge case of having the games installed across different directories.

Readme has been updated, and a second compile method (build.hxml) has been provided.

Arbitrary wad parser

11 Jan 01:58
Compare
Choose a tag to compare

Was unable to find out how Unity marks the location start of files, but I was able to figure out how to extract them anyways. Tool is now capable of extracting the Master Levels as well.

V1.0.1

10 Jan 21:38
Compare
Choose a tag to compare

Update the output names for GZDoom support. Currently proposed here: ZDoom/gzdoom@6df9e39

V1.1.0 Addon support

10 Jan 23:02
Compare
Choose a tag to compare

Should load in addon wads now.

Initial release

10 Jan 20:43
Compare
Choose a tag to compare

Windows only

Run this executable and it will extract the IWADS from the 2019 Re-Releases of Doom and Doom 2. If you have a custom install path, point it to the folder that contains "DOOM_Classic_2019" or 'DOOM_II_Classic_2019". Not inside those folders mind you, it looks explicitly for those folders. Once extracted, it will open up the new folder it created with the wads.