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breakout

Breakout clone written in Go using OpenGL.

About

I wanted to learn how to write raw Open GL code, so what better project than to implement the classic game breakout!

The game engine logic uses an Entity Component System. This makes it easier to separate up the game logic into systems. Thanks to Liam Galvin for the ECS library.

Gameplay

Controls

To play use spacebar to kick off and left and right arrows to move the bat.

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Breakout clone written in Go using OpenGL

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