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TapDance gets "stuck" #571

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tiltowait opened this issue Feb 13, 2019 · 0 comments

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commented Feb 13, 2019

As detailed in this thread, TapDance can get stuck in certain circumstances. I have a very simple configuration: double-tap left control and get LGUI+[. Double-tap right control and get LGUI+]. However, I've found that pressing Control+Tab will lock the keyboard into expecting another control tap for TapDance. As a result, the next time I type Control+Tab, my Mac will switch applications instead of switching browser tabs (and will also frequently go back a page, to boot).

My TapDance config:

void tapDanceAction(uint8_t tap_dance_index, byte row, byte col,
                    uint8_t tap_count,
                    kaleidoscope::plugin::TapDance::ActionType tap_dance_action) {
  switch (tap_dance_index) {
  // 1. Left control
  // 2. Shift+[
  case BACK:
    return tapDanceActionKeys(tap_count, tap_dance_action, Key_LeftControl,
                              LGUI(Key_LeftBracket));
  // 1. Right control
  // 2. Shift+]
  case FORWARD:
    return tapDanceActionKeys(tap_count, tap_dance_action, Key_RightControl,
                              LGUI(Key_RightBracket));
  }
}
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