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Rcureton Added Toggle Feature Flag for enabling Horizontal Rewards (#501)
* added horizontal toggle for rewards and tested it out for Edit Profile in Settings

* removed code in settings activity

* added feature flag activity

* added feature flag activity with button, now going to add boolean to environment to toggle

* using the shared preferences from the envrionment class

* fixed the way we were getting shared preferences and created featureflagactivity

* fixed minor code formatting'

* renamed annotation and feature key string

* renamed appmodule provide method
Latest commit 9077b36 Mar 14, 2019
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.circleci Bumping minSdkVersion to 23 (#491) Feb 25, 2019
app Added Toggle Feature Flag for enabling Horizontal Rewards (#501) Mar 14, 2019
assets Add assets in different densities Mar 15, 2016
bin Bumping minSdkVersion to 23 (#491) Feb 25, 2019
fastlane updated external version code (#494) Feb 27, 2019
hooks Adding commit hook to ignore readme changes. (#390) Nov 27, 2018
lib Bumping minSdkVersion to 23 (#491) Feb 25, 2019
ops/cfn Add CloudFormation for CircleCI user (#259) Feb 4, 2019
script Bumping minSdkVersion to 23 (#491) Feb 25, 2019
.gitignore Target API 28 2️⃣ 7️⃣ ➡️ 2️⃣ 8️⃣ (#427) Jan 7, 2019
LICENSE-APACHE Comply with terms for distributing under Apache 2 Feb 16, 2016
Makefile Automatic Internal Releases (#260) Feb 11, 2019
build.gradle removed heap from the application (#434) Jan 14, 2019
gradlew Created a base project. Feb 21, 2015
gradlew.bat Created a base project. Feb 21, 2015
settings.gradle Created a base project. Feb 21, 2015

Kickstarter for Android™


Welcome to Kickstarter's open source Android app! Come on in, take your shoes off, stay a while—explore how Kickstarter's native squad has built and continues to build the app, discover our implementation of RxJava in logic- filled view models, and maybe even create an issue or two.

We've also open sourced our iOS app, written in Swift: check it out here. Read more about our journey to open source here.

Getting Started

Follow these instructions to build and run the project with mock data..

  1. Clone this repository.
  2. Download the appropriate JDK for your system. We are currently on JDK 8.
  3. Install Android Studio.
  4. cd into the project repo and run make bootstrap to bootstrap your Android development environment. Keep an eye on the output to see if any manual steps are required.
  5. Import the project. Open Android Studio, click Open an existing Android Studio project and select the project. Gradle will build the project.
  6. Run the app. Click Run > Run 'app'. After the project builds you'll be prompted to build or launch an emulator.


While we're at it, why not share our docs? Check out the native docs we have written so far for more documentation.


We intend for this project to be an educational resource: we are excited to share our wins, mistakes, and methodology of Android development as we work in the open. Our primary focus is to continue improving the app for our users in line with our roadmap.

The best way to submit feedback and report bugs is to open a Github issue. Please be sure to include your operating system, device, version number, and steps to reproduce reported bugs. Keep in mind that all participants will be expected to follow our code of conduct.

Code of Conduct

We aim to share our knowledge and findings as we work daily to improve our product, for our community, in a safe and open space. We work as we live, as kind and considerate human beings who learn and grow from giving and receiving positive, constructive feedback. We reserve the right to delete or ban any behavior violating this base foundation of respect.

Find this interesting?

We do too, and we’re hiring!


Copyright 2019 Kickstarter, PBC

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
See the License for the specific language governing permissions and
limitations under the License.
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