Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
Browse files

Cleaned up un-used files.

Maintain only two folders of the project.
- webserver  {Code for the online display}
- scoreboard {Code for the arduino board}

Signed-off-by: kigen <kibet1086@hotmail.com>
  • Loading branch information...
commit 67a656f43afc58890fe069c2bbab9f7f52d5e19d 1 parent c472ca3
Seth Kigen authored
118 UDPSendReceiveString/UDPSendReceiveString.ino
View
@@ -1,118 +0,0 @@
-/*
- UDPSendReceive.pde:
- This sketch receives UDP message strings, prints them to the serial port
- and sends an "acknowledge" string back to the sender
-
- A Processing sketch is included at the end of file that can be used to send
- and received messages for testing with a computer.
-
- created 21 Aug 2010
- by Michael Margolis
-
- This code is in the public domain.
- */
-
-
-#include <SPI.h> // needed for Arduino versions later than 0018
-#include <Ethernet.h>
-#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
-
-
-// Enter a MAC address and IP address for your controller below.
-// The IP address will be dependent on your local network:
-byte mac[] = {
- 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
-IPAddress ip(192, 168, 1, 177);
-
-unsigned int localPort = 8888; // local port to listen on
-
-// buffers for receiving and sending data
-char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
-char ReplyBuffer[] = "acknowledged"; // a string to send back
-
-// An EthernetUDP instance to let us send and receive packets over UDP
-EthernetUDP Udp;
-
-void setup() {
- // start the Ethernet and UDP:
- Ethernet.begin(mac,ip);
- Udp.begin(localPort);
-
- Serial.begin(9600);
-}
-
-void loop() {
- // if there's data available, read a packet
- int packetSize = Udp.parsePacket();
- if(packetSize)
- {
- Serial.print("Received packet of size ");
- Serial.println(packetSize);
- Serial.print("From ");
- IPAddress remote = Udp.remoteIP();
- for (int i =0; i < 4; i++)
- {
- Serial.print(remote[i], DEC);
- if (i < 3)
- {
- Serial.print(".");
- }
- }
- Serial.print(", port ");
- Serial.println(Udp.remotePort());
-
- // read the packet into packetBufffer
- Udp.read(packetBuffer,UDP_TX_PACKET_MAX_SIZE);
- Serial.println("Contents:");
- Serial.println(packetBuffer);
-
- // send a reply, to the IP address and port that sent us the packet we received
- Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
- Udp.write(ReplyBuffer);
- Udp.endPacket();
- }
- delay(10);
-}
-
-
-/*
- Processing sketch to run with this example
- =====================================================
-
- // Processing UDP example to send and receive string data from Arduino
- // press any key to send the "Hello Arduino" message
-
-
- import hypermedia.net.*;
-
- UDP udp; // define the UDP object
-
-
- void setup() {
- udp = new UDP( this, 6000 ); // create a new datagram connection on port 6000
- //udp.log( true ); // <-- printout the connection activity
- udp.listen( true ); // and wait for incoming message
- }
-
- void draw()
- {
- }
-
- void keyPressed() {
- String ip = "192.168.1.177"; // the remote IP address
- int port = 8888; // the destination port
-
- udp.send("Hello World", ip, port ); // the message to send
-
- }
-
- void receive( byte[] data ) { // <-- default handler
- //void receive( byte[] data, String ip, int port ) { // <-- extended handler
-
- for(int i=0; i < data.length; i++)
- print(char(data[i]));
- println();
- }
- */
-
-
79 WebClient/WebClient.ino
View
@@ -1,79 +0,0 @@
-/*
- Web client
-
- This sketch connects to a website (http://www.google.com)
- using an Arduino Wiznet Ethernet shield.
-
- Circuit:
- * Ethernet shield attached to pins 10, 11, 12, 13
-
- created 18 Dec 2009
- by David A. Mellis
-
- */
-
-#include <SPI.h>
-#include <Ethernet.h>
-
-int score = 5;
-
-String team = "b"; // red team
-
-// Enter a MAC address for your controller below.
-// Newer Ethernet shields have a MAC address printed on a sticker on the shield
-byte mac[] = { 0x90, 0x82, 0xDA, 0x00, 0xF7, 0x28 };
-IPAddress server(192,168,44,18); // Localhost
-
-// Initialize the Ethernet client library
-// with the IP address and port of the server
-// that you want to connect to (port 80 is default for HTTP):
-EthernetClient client;
-
-void setup() {
- // start the serial library:
- Serial.begin(9600);
- // start the Ethernet connection:
- if (Ethernet.begin(mac) == 0) {
- Serial.println("Failed to configure Ethernet using DHCP");
- // no point in carrying on, so do nothing forevermore:
- for(;;)
- ;
- }
- // give the Ethernet shield a second to initialize:
- delay(1000);
- Serial.println("connecting...");
-
- // if you get a connection, report back via serial:
- if (client.connect(server, 80)) {
- Serial.println("connected");
- // Make a HTTP request:
- client.println("GET /webserver/index.php?team="+team+"&score="+score);
- client.println();
- }
- else {
- // kf you didn't get a connection to the server:
- Serial.println("connection failed");
- }
-}
-
-void loop()
-{
- // if there are incoming bytes available
- // from the server, read them and print them:
- if (client.available()) {
- char c = client.read();
- Serial.print(c);
- }
-
- // if the server's disconnected, stop the client:
- if (!client.connected()) {
- Serial.println();
- Serial.println("disconnecting.");
- client.stop();
-
- // do nothing forevermore:
- for(;;)
- ;
- }
-}
-
0  leds/leds.ino
View
No changes.
Please sign in to comment.
Something went wrong with that request. Please try again.