A Unity wrapper for the Kiip iOS and Android SDK's.
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desyoo Merge pull request #20 from kiip/update-unitypackage
update unitypackage and KiipSDK.a without XID
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kiip-unity.unitypackage

README.md

Kiip Unity Wrapper

Integration instructions for an existing project

  • Import the unitypackage into your project
  • Drag the Kiip prefab into your loading scene (this should be placed in a scene that is only visited once so that only one will ever exist)
  • Configure your Kiip application information in the inspector for the Kiip GameObject
  • Start calling any methods on the Kiip class wherever relevant for your game
  • (Android only) before building your apk select the "Generate AndroidManifest.xml file" from the Kiip menu to create an AndroidManifest.xml file

Integration instructions for testing the demo scene

  • Import the unitypackage into your project
  • Open the KiipTestScene in Unity
  • Configure your Kiip application information in the inspector for the Kiip GameObject
  • To switch between default and custom notification, go to Plugins/Kiip/testsupport and look for onSaveMomentFinishedEvent in KiipEventListener.cs
  • (Android only) before building your apk select the "Generate AndroidManifest.xml file" from the Kiip menu to create an AndroidManifest.xml file
  • Build and run on your device and watch the logs for relevant information

Properties

public bool shouldAutoRotate
public DeviceOrientation interfaceOrientation
public string email
public string gender
public DateTime birthday
public bool testMode

Methods

public static void saveMoment( string momentId )
public static void saveMoment( string momentId, double val )
public static void showPoptart()