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Substance look and feel - toned down skins

Business

Available in the org.pushingpixels.substance.api.skin.BusinessSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceBusinessLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new BusinessSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.BusinessSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceBusinessLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceBusinessLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceBusinessLookAndFeel");

Business

Business

Business Blue Steel

Available in the org.pushingpixels.substance.api.skin.BusinessBlueSteelSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceBusinessBlueSteelLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new BusinessBlueSteelSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.BusinessBlueSteelSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceBusinessBlueSteelLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceBusinessBlueSteelLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceBusinessBlueSteelLookAndFeel");

BusinessBlueSteel

BusinessBlueSteel

Business Black Steel

Available in the org.pushingpixels.substance.api.skin.BusinessBlackSteelSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceBusinessBlackSteelLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new BusinessBlackSteelSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.BusinessBlackSteelSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceBusinessBlackSteelLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceBusinessBlackSteelLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceBusinessBlackSteelLookAndFeel");

BusinessBlackSteel

BusinessBlackSteel

Creme

Available in the org.pushingpixels.substance.api.skin.CremeSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceCremeLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new CremeSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.CremeSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceCremeLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceCremeLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceCremeLookAndFeel");

Creme

Creme

Creme Coffee

Available in the org.pushingpixels.substance.api.skin.CremeCoffeeSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceCremeCoffeeLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new CremeCoffeeSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.CremeCoffeeSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceCremeCoffeeLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceCremeCoffeeLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceCremeCoffeeLookAndFeel");

CremeCoffee

CremeCoffee

Sahara

Available in the org.pushingpixels.substance.api.skin.SaharaSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceSaharaLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new SaharaSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.SaharaSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceSaharaLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceSaharaLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceSaharaLookAndFeel");

Sahara

Sahara

Moderate

Available in the org.pushingpixels.substance.api.skin.ModerateSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceModerateLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new ModerateSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.ModerateSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceModerateLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceModerateLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceModerateLookAndFeel");

Moderate

Moderate

Nebula

Available in the org.pushingpixels.substance.api.skin.NebulaSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceNebulaLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new NebulaSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.NebulaSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceNebulaLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceNebulaLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceNebulaLookAndFeel");

Nebula

Nebula

Nebula Amethyst

Available in the org.pushingpixels.substance.api.skin.NebulaAmethystSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceNebulaAmethystLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new NebulaAmethystSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.NebulaAmethystSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceNebulaAmethystLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceNebulaAmethystLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceNebulaAmethystLookAndFeel");

Nebula Amethyst

Nebula Amethyst

Nebula Brick Wall

Available in the org.pushingpixels.substance.api.skin.NebulaBrickWallSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceNebulaBrickWallLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new NebulaBrickWallSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.NebulaBrickWallSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceNebulaBrickWallLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceNebulaBrickWallLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceNebulaBrickWallLookAndFeel");

NebulaBrickWall

NebulaBrickWall

Autumn

Available in the org.pushingpixels.substance.api.skin.AutumnSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceAutumnLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new AutumnSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.AutumnSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceAutumnLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceAutumnLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceAutumnLookAndFeel");

Autumn

Autumn

Mist Silver

Available in the org.pushingpixels.substance.api.skin.MistSilverSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceMistSilverLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new MistSilverSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.MistSilverSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceMistSilverLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceMistSilverLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceMistSilverLookAndFeel");

MistSilver

MistSilver

Mist Aqua

Available in the org.pushingpixels.substance.api.skin.MistAquaSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceMistAquaLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new MistAquaSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.MistAquaSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceMistAquaLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceMistAquaLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceMistAquaLookAndFeel");

MistAqua

MistAqua

Dust

Available in the org.pushingpixels.substance.api.skin.DustSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceDustLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new DustSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.DustSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceDustLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceDustLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceDustLookAndFeel");

Dust

Dust

Dust Coffee

Available in the org.pushingpixels.substance.api.skin.DustCoffeeSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceDustCoffeeLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new DustCoffeeSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.DustCoffeeSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceDustCoffeeLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceDustCoffeeLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceDustCoffeeLookAndFeel");

DustCoffee

DustCoffee

Gemini

Available in the org.pushingpixels.substance.api.skin.GeminiSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceGeminiLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new GeminiSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.GeminiSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceGeminiLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceGeminiLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceGeminiLookAndFeel");

Gemini

Gemini

Mariner

Available in the org.pushingpixels.substance.api.skin.MarinerSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceMarinerLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new MarinerSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.MarinerSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceMarinerLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceMarinerLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceMarinerLookAndFeel");

Mariner

Mariner

Cerulean

Available in the org.pushingpixels.substance.api.skin.CeruleanSkin. In addition, the org.pushingpixels.substance.api.skin.SubstanceCeruleanLookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new CeruleanSkin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.api.skin.CeruleanSkin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.api.skin.SubstanceCeruleanLookAndFeel
  • UIManager.setLookAndFeel(new SubstanceCeruleanLookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.api.skin.SubstanceCeruleanLookAndFeel");

Cerulean

Cerulean

Office 2007 skins

Note that while these skins were originally designed for the Flamingo ribbon component, they can be used in regular Swing applications as any other Substance skin. Since version 2.0 of Radiance, these skins are part of the extras pack.

Office Silver 2007

Available in the org.pushingpixels.substance.extras.api.skinpack.OfficeSilver2007Skin. In addition, the org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeSilver2007LookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new OfficeSilver2007Skin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.extras.api.skinpack.OfficeSilver2007Skin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeSilver2007LookAndFeel
  • UIManager.setLookAndFeel(new SubstanceOfficeSilver2007LookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeSilver2007LookAndFeel");

Office Silver 2007

Office Silver 2007

Office Blue 2007

Available in the org.pushingpixels.substance.extras.api.skinpack.OfficeBlue2007Skin. In addition, the org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeBlue2007LookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new OfficeBlue2007Skin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.extras.api.skinpack.OfficeBlue2007Skin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeBlue2007LookAndFeel
  • UIManager.setLookAndFeel(new SubstanceOfficeBlue2007LookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeBlue2007LookAndFeel");

Office Blue 2007

Office Blue 2007

Office Black 2007

Available in the org.pushingpixels.substance.extras.api.skinpack.OfficeBlack2007Skin. In addition, the org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeBlack2007LookAndFeel can be used with one of the following options:

  • SubstanceCortex.GlobalScope.setSkin(new OfficeBlack2007Skin())
  • SubstanceCortex.GlobalScope.setSkin("org.pushingpixels.substance.extras.api.skinpack.OfficeBlack2007Skin")
  • -Dswing.defaultlaf=org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeBlack2007LookAndFeel
  • UIManager.setLookAndFeel(new SubstanceOfficeBlack2007LookAndFeel())
  • UIManager.setLookAndFeel("org.pushingpixels.substance.extras.api.skinpack.SubstanceOfficeBlack2007LookAndFeel");

Office Black 2007

Office Black 2007

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