core-stbttf core-texfmt core-texturebuffer-support core-x11 fix_upload_uniform fix_2698 font-support gl-profiling graphics-cython-buffer-mesh issue_4222 kv.vim_improvement kviewer kvlang-linearize label_simplify_align lang-compiler lang-pickle listview-datachanged-selection master osc_cleanup pbo_alt pbo pdf prevent_scatter_scrollview_crash reorder_editing rpi_rotation_fix sdl2_py3_fix sdl2_vsync selection sfml smooth-line stable-1.7.x stable-1.8.x stable-1.9.0 stable test-profiler text-vbo textinput_filter texture-mmap wip_textinput_scrollview
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Kinect Viewer ============= You must have libfreenect installed on your system to make it work. How it's working ---------------- 1. viewer is taking depth value from freenect 2. depth are multiply per 32 to use the full range of 16 bits 3. depth are uploaded in a "luminance" texture 4. we are using a shader for mapping the depth to a special color