An implementation of Singleton pattern for Unity MonoBehaviours.
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Singleton MonoBehaviour for Unity Projects

Implementation of the Singleton Design Pattern to Unity MonoBehaviours. This is useful when you need a single instance of a class and wants to tweak its properties in the editor.


  • creates the Singleton instance automatically
  • Singleton is ready no matter where or when you need it in your code
  • grants the Singleton uniqueness (just one active instance at time)
  • if there is already an instance in the Scene, uses it
  • optinally makes the instance persistent through scenes

This implementation is a work in progress and it's widely open to suggestions.

More info at: