Zizany - Unity binary assets parser
Parse and extract information from Unity binary assets files, for debugging, diffing or mere curiosity.
- clang++ or g++
$ cmake . $ make $ sudo make install
Dump file content as a json object
$ zizany dump [-tarpdlm] <filename>
Dump structure of the stored types.
Dump value of the stored assets.
Dump value of the file references.
Dump value of the stored previews.
Dump type attributes even if they are equal to their default value.
Dump attributes related to the internal layout of the file.
Dump attributes whose meaning is not yet known.
Compare two files and print a list of differences
$ zizany diff <base_filename> <other_filename>
Extract previews as png files
$ zizany extract_previews [-o <path>] [<filename> ...]
Select a directory where preview files will be saved.
The directory will be created if it does not already exist.
Defaults to the current directory.
Using zizany as a git filter
If for some reason you have binary assets in your source repository, you can configure git to use zizany as a text filter and display human readable diffs.
[diff "zizany"] textconv = zizany dump -tarp binary = true
This project is licensed under the terms of the MIT license.
The gdtoa library is copyrighted by Lucent Technologies and distributed
under the terms specified in the file