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Commits on Apr 30, 2012
Commits on Apr 14, 2012
  1. Introduce a mapping table that maps each LED to the index in the frame.

    This table is stored in program flash. It allows to more easily map
    out the bad outputs and redirect the affected LEDs to another output.
    
    4 LEDs are not remapped like this away from broken chip 2.
    committed Apr 14, 2012
Commits on Apr 13, 2012
  1. Move the pins to supply power to each layer inside the cube.

    This way, the vertical supply wires going to each layer will be less visible.
    committed Apr 13, 2012
Commits on Apr 11, 2012
Commits on Apr 8, 2012
Commits on Mar 15, 2012
Commits on Mar 11, 2012
  1. Add one animation.

    committed Mar 11, 2012
  2. Separate ledcube5.c for 5x5x5.

    committed Mar 11, 2012
Commits on Mar 9, 2012
Commits on Mar 8, 2012
Commits on Mar 4, 2012
  1. README updates

    committed Mar 4, 2012
  2. New animation: smoke-tail.

    committed Mar 4, 2012
Commits on Mar 3, 2012
  1. README updated.

    committed Mar 3, 2012
  2. README updated.

    committed Mar 3, 2012
  3. New animation: fountain.

    committed Mar 3, 2012
Commits on Mar 2, 2012
  1. New animation: fireworks. I'm quite pleased with this one.

    Also a 5x5x5 variant of the cosine-plane animation, and few adjustments to
    animation sequences.
    committed Mar 2, 2012
Commits on Feb 26, 2012
  1. readme

    committed Feb 26, 2012
  2. First draft README.

    committed Feb 26, 2012
Commits on Feb 25, 2012
Commits on Feb 24, 2012
  1. New animation migrating-dots.

    (Still needs a bit of fine-tuning to look it's best).
    committed Feb 24, 2012
Commits on Feb 21, 2012
  1. New animation: cosine-plane.

    committed Feb 21, 2012
  2. Rearrange animations a bit.

    committed Feb 21, 2012
Commits on Feb 20, 2012
  1. New animation: quinx - a line that bounces around against the edges.

    (This was a bit more tricky than I expected. There is a nice line drawing
    algorithm, a helper to compute possible bounces off edges (up to three in a
    single time step), and a bit of gravity. I like the end result though.)
    committed Feb 20, 2012