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First off, great job on this library. Next time I need a scene graph, I may put this thing through the ringer with some game dev.
I was evaluating using oCanvas in a project for work, where, unfortunately, the requirements are >= IE6. I hoped that with a canvas shim everything would be ok (I'm using FlashCanvas)...
GAH! Getters and setters! Foiled!
I know it's a long shot that you'd even consider removing them, but I figured I'd at least report this in the event that others are wondering... and to save them some time.
I realize it's non-trivial and would break the current API. Also, I suppose it's sort of trivial in difficulty to remove getters/setters and replace them with function calls, but would still take time (which I don't believe I have enough for this work project).
Let's say I got really motivated, and replaced all the getters/setters... what would you think of that?