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@petterarvidsson petterarvidsson released this Nov 28, 2016 · 37 commits to master since this release

This is a bug fix release that fixes missing shader files from all client builds except the snap packages.

Assets 6

@konstructs-automation konstructs-automation released this Nov 19, 2016 · 41 commits to master since this release

Merge pull request #227 from konstructs/fix-falling-outside-of-chunk

Don't move player if chunk is not loaded
Assets 6

@petterarvidsson petterarvidsson released this Oct 19, 2016 · 81 commits to master since this release

This release includes updates to the block format. It now handles block health as well as rotated block. It also contains big upgrades to the rendering loop, adding dynamic view distance as well as improved prioritization of nearby chunks to provide quicker block updates.

Assets 6

@nsg nsg released this Jun 9, 2016 · 143 commits to master since this release

This release contains a lot of usability updates:

  • Network failures and disconnects are now handle nicely
  • It is now possible to craft full stacks (left click), half stacks (middle button) and single blocks (right click)
  • It is possible to move full stacks (left click), half stacks (middle button) or single blocks (right click) when managing the inventory
  • A bug when the player's head got stuck "inside" a block was fixed
  • Sneak mode (hold shift while walking) was enabled and it let's the player avoid falling off edges
Assets 5

@petterarvidsson petterarvidsson released this May 21, 2016 · 156 commits to master since this release

  • It is now possible to swim in liquids
  • Updated more intelligent chunk loading
Assets 2

@nsg nsg released this Mar 25, 2016 · 168 commits to master since this release

  • Reworked chunk loading, all annoying login bugs eliminated
  • Reintroduced visibility of other players
  • Made the player a bit taller and increased the FOV by 10 degrees
  • All clients now share the time of day
Assets 2

@nsg nsg released this Feb 16, 2016 · 199 commits to master since this release

  • A GUI for server selection
  • Windows: Fixed the bug where you had to disable Aero.
  • Improved performance
Assets 2

@nsg nsg released this Sep 5, 2015 · 412 commits to master since this release

Added/changed:

  • Improved login handling, thanks to Henningstone
  • Further performance improvements to chunk loading
  • Instant client side block placement
  • Improved movement of stacks in inventory
Assets 2

@nsg nsg released this Aug 15, 2015 · 449 commits to master since this release

New features

The client

Added/changed:

  • Performance improvements to chunk loading/rendering (lag spikes are gone)
  • Instant feedback on block placement to make laggy connections less annoying
  • Add support for inventories and a belt (the hotbar)
  • Huge rewrites and changes to prepare the game for future releases and ideas
  • Chunks are 32x32x32 (Craft’s chunk where 32xMAX_HEIGHTx32), this really removes all height limitations

Removed:

  • Light sources and signs, both will most likely be added in some form later, they where removed to clean up the code.

For more information and download links, see the full release notes at http://www.konstructs.org/release-1/

Assets 2
Feb 2, 2014

v1.0

added array builder command
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