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// DefaultName.cpp
#include "StdAfx.h"
#include "DefaultName.h"
static UString GetDefaultName3(const UString &fileName,
const UString &extension, const UString &addSubExtension)
{
const unsigned extLen = extension.Len();
const unsigned fileNameLen = fileName.Len();
if (fileNameLen > extLen + 1)
{
const unsigned dotPos = fileNameLen - (extLen + 1);
if (fileName[dotPos] == '.')
if (extension.IsEqualTo_NoCase(fileName.Ptr(dotPos + 1)))
return fileName.Left(dotPos) + addSubExtension;
}
int dotPos = fileName.ReverseFind_Dot();
if (dotPos > 0)
return fileName.Left(dotPos) + addSubExtension;
if (addSubExtension.IsEmpty())
return fileName + L'~';
else
return fileName + addSubExtension;
}
UString GetDefaultName2(const UString &fileName,
const UString &extension, const UString &addSubExtension)
{
UString name = GetDefaultName3(fileName, extension, addSubExtension);
name.TrimRight();
return name;
}
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