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Commits on Jun 9, 2011
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    If a context has been disposed, it will no longer render or update.

    sinisterchipmunk committed
    This condition was supposedly already in place, but could fail
    if the context was disposed between render/update passes.
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    Test suite is green with node.js now :)

    sinisterchipmunk committed
    Node is so much faster than in-browser.
    Should speed development substantially.
Commits on Jun 5, 2011
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    version bump to v1.0!

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Commits on Jun 4, 2011
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    tweaks

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    tweak

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    tweak

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    Lighting shader now takes an optional set of options to be passed int…

    sinisterchipmunk committed
    …o super
    
    This allows subclasses to more easily override e.g. the shader to use
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    Minify jax.js when building gem

    sinisterchipmunk committed
    Also updated bundler dep to 1.0.14
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Commits on Jun 3, 2011
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Commits on Jun 2, 2011
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    fixes for Jax.Util.Vectorize and Jax.Util.Colorize

    sinisterchipmunk committed
    Works more predictably for 2D vectors and 3D colors.
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    whoops

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    forgot some stuff :)

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    Less hackish version check

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    with a spec and all
Commits on Jun 1, 2011
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    TLC for the jasmine suite

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    * Abstract test suite setup into a separate helper file
    
    * Add a global SPEC_CONTEXT so users don't have to manually create a new context for
      each spec
    
    * Specs run on a completely separate context so that they don't cause issues with
      the visual tests
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Commits on May 31, 2011
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    Refactoring for optimization.

    sinisterchipmunk committed
    Lighting demo now runs at 16-18fps instead of 12-14fps on Chrome+Mac.
    Not much but something. Why is FF4 so much faster, with 40-50fps??
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