Kort is a cross-platform, crowdsourcing app aimed to improve OpenStreetMap using the concept of gamification (2012-2016).
JavaScript PHP CSS HTML Shell PLSQL
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
.idea
.sencha
_DESIGN
app
build/production/Kort
examples
i18n
jsduck
lib
nbproject
patch
proposals
resources
server
test
touch
ux
.gitignore
.htaccess
.travis.yml
Gruntfile.js
INSTALL.md
README.md
app.js
app.json
bootstrap.js
bootstrap.json
build.xml
build_kort.xml
code_standard.xml
composer.json
composer.lock
deploy_heroku.sh
generate_phpdoc.bat
index.html
index.php
index_iphone.html
kort.keystore
kort.sln
kort.v11.suo
package.json
packager.json
phpdoc.dist.xml

README.md

Kort

Kort is/was a cross-platform, crowdsourcing app aimed to improve OpenStreetMap 2012-2016.

NOTE - This repo has been abandoned in favour of Kort Native!

Stories in Ready

Build

Kort is built using Travis CI:

Build Status

The app is deployed on Heroku: http://play.kort.ch

Translations

If you want to help us to translate Kort in other languages, check out our project at Transifex:

Frontend resource

Translation Status 'Frontend'

Database resource

Translation Status 'Database'

Abstract

This web app was developed by Stefan Oderbolz and Jürg Hunziker as part of their bachelor thesis.

The goal of the thesis was to create a cross-platform app to fix errors in the OpenStreetMap data. We use the error data provided by Keepright as the primary source of error data. The app is designed to be able to include further error sources like OpenStreetBug or Osmose.

To simplify the integration in our app, only a few error types are actually used. The criteria here is, that only a single tag should be touched and the error description is clear by itself. This rules out any vague error report like FIXME tags or the like.

Examples of error type we use are

  • Missing speed limit
  • Missing track type
  • Point-of-interest without a name
  • Place of worship without religion

On the first screen of the app the users sees a map with his current position and the errors around him. Now he can choose to fix one of these. Each fix has to be checked by other users in order to complete it. Once a fix is completed, it is sent back to OpenStreetMap to actually fix the map data.

The keep the users motivated to use the app, we built-in some "gamification" features. So a users gets so called "koins" (points) for fixing and validating errors. He then can check the highscore to compete against other players. Finally he can earn badges for different kind of actions.

The whole gamification is a huge area and we only implemented a few basics. There is a lot of room for improvement to keep the players motivated and serve all the different types of gamers.

Configuration

In order to be able to run the application, these settings must be set on heroku

heroku config:add BUILDPACK_URL=https://github.com/heroku/heroku-buildpack-php --app kort
heroku config:add KORT_DB_API_KEY=<secrect key> --app kort

Other repositories

License

(The MIT License)

Copyright (c) 2015 Stefan Oderbolz, Jürg Hunziker

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.