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A simple realtime graphics playground for experimentations.
A basic 3D scene implemented with various engines, frameworks or APIs.
A small MIDI visualizer tool, using OpenGL
Real-time viewer for Uru and Myst V level assets, based on libHSPlasma.
A C library providing basic access to keychain/credential managing utilities on Windows, macOS and Linux.
# Table of contents
- [Sampling and reconstruction](#sampling-and-reconstruction)
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