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images Added Unity README and pictures. Jan 6, 2017
README.md Update all READMEs Mar 16, 2017


Unity version

The Unity version was entirely created inside Unity itself, for assets placement, materials configuration, light placement,... The only custom code required was for the camera: Unity provides a camera rotating around a pivot, but with no way to move the camera closer or farther from the pivot, within a range of values.

The default Unity material parameters are now designed for a physically-based rendering setup, so the additional effects map for each object was tweaked to obtain approximate specular maps. Also, Unity provides a parallax mapping material, here applied on the ground.

In the Unity editor.

Another view.