Skip to content
This repository has been archived by the owner. It is now read-only.
master
Go to file
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

README.md

VisEditor

VisEdior was depreacted and is no longer supported

VisEditor is a cross platform 2D game level editor. It allows to easily create game scenes using intuitive drag and drop editor.

VisEditor doesn't force you to use a single game framework; scenes are exported in JSON format. Many assets file formats are supported: images, sounds, fonts, particles, GLSL shaders, Spine and Spriter animations with more features coming soon. Box2d physics is supported as well.

See Quick Start guide to get started with using VisEditor.

Runtime

VisEditor currently have libGDX runtime which uses artemis-odb for entity-component-system framework. With that runtime, you can load your scene in just a few lines of code.

About

Level editor for libGDX

Resources

License

Releases

No releases published

Packages

No packages published

Languages

You can’t perform that action at this time.