diff --git a/CHANGELOG.txt b/CHANGELOG.txt index f03add4..c4b1b76 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,10 +1,10 @@ -??-??-2018 -- version 1.04 +28-07-2018 -- version 1.04 =============================== - Added ingame palette editor - Added "palettes.ini" file for assigning custom palettes to the ingame palette slots -- Added extra option for the ForcePromptButtonLayout that keeps the button prompts blinking +- Added additional option for ForcePromptButtonLayout to keep the button prompts blinking - Added donators window -- Added button links for the mod's GitHub page, and donation +- Added button links for the mod's GitHub, and donation pages - Adjusted custom HUD window sizes to take up less space on extreme low resolutions - The mod's main window won't disappear if you click on it within 10 seconds after the title screen - Fixed the custom HUD not being updated while the game's window is not focused diff --git a/USER_README.txt b/USER_README.txt index 0645b4a..96a1ec6 100644 --- a/USER_README.txt +++ b/USER_README.txt @@ -25,8 +25,8 @@ Delete or rename dinput8.dll. The mod makes no permanent changes to anything. Known issues ========================== - the background text on the stage "Duel Field" gets scaled incorrectly -- The custom HUD does not show player names in online matches. - The regionlock is still not completely unlocked +- "Quick switching" characters in tutorial mode causes palettes to switch Troubleshooting ========================== @@ -57,18 +57,27 @@ Recommend picking Aegis, Rachel, Yukiko, and Makoto in the tutorial mode for adj 5. Some of the custom HUD elements have gone beyond the screen and became unrecoverable: Press the "Reset custom HUD positions" button on the BBTAG_IM mod's main window to bring all the elements back onto the middle of the screen. +6. Where are the custom palette files saved to / Where to place the downloaded custom palettes files +"..\Steam\SteamApps\common\BBTAG\BBTAG_IM\Palettes\" + +7. How do I convert the custom palettes between ".impl" and ".hpl" formats? +Use the "IMPL-HPL-CONVERTER" tool, can be found here: https://drive.google.com/open?id=1lPc_rovgWLwDgAa6ITSlFrCClJUJZCM5 + +8. How do I set a custom palette as default so I dont have to change it each time on the menu? +See "palettes.ini" file in the root folder of the game ("..\Steam\SteamApps\common\BBTAG\") + Keep in mind that the mod may partially, or completely stop working whenever a new official patch of the game is released. (Though unlikely) Changelog ========================== -??-??-2018 -- version 1.04 +28-07-2018 -- version 1.04 =============================== - Added ingame palette editor - Added "palettes.ini" file for assigning custom palettes to the ingame palette slots -- Added extra option for the ForcePromptButtonLayout that keeps the button prompts blinking +- Added additional option for ForcePromptButtonLayout to keep the button prompts blinking - Added donators window -- Added button links for the mod's GitHub page, and donation +- Added button links for the mod's GitHub, and donation pages - Adjusted custom HUD window sizes to take up less space on extreme low resolutions - The mod's main window won't disappear if you click on it within 10 seconds after the title screen - Fixed the custom HUD not being updated while the game's window is not focused