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| // Copyright 2011-2012 Kevin Reid under the terms of the MIT License as detailed | |
| // in the accompanying file README.md or <http://opensource.org/licenses/MIT>. | |
| describe("CubeRotation", function () { | |
| var CubeRotation = cubes.util.CubeRotation; | |
| beforeEach(function() { | |
| this.addMatchers({ | |
| toEqualVector: function(expected) { | |
| // default toEqual compares on too much object structure | |
| if (expected.length !== this.actual.length) return false; | |
| for (var i = 0; i < this.actual.length; i++) { | |
| if (Math.abs(expected[i] - this.actual[i]) >= 1e-6) return false; | |
| } | |
| return true; | |
| }, | |
| toBeInstanceOf: function(expected) { | |
| return this.actual instanceof expected; | |
| } | |
| }); | |
| }); | |
| it("should preserve a vector rotated by the identity", function () { | |
| expect(CubeRotation.identity.transformVector([0.1,0.2,0.3])).toEqualVector([0.1,0.2,0.3]); | |
| }); | |
| it("should preserve a point rotated by the identity", function () { | |
| expect(CubeRotation.identity.transformPoint([0.1,0.2,0.3])).toEqualVector([0.1,0.2,0.3]); | |
| }); | |
| it("should reflect a vector", function () { | |
| expect(CubeRotation.byCode[1].transformVector([0.1,0.2,0.3])).toEqualVector([-0.1,-0.2,0.3]); | |
| }); | |
| it("should reflect a point", function () { | |
| expect(CubeRotation.byCode[1].transformPoint([0.1,0.2,0.3])).toEqualVector([0.9,0.8,0.3]); | |
| }); | |
| it("should use the provided result object, else a vec3", function () { | |
| var aRot = CubeRotation.y90; | |
| expect(aRot.transformVector([0,0,0])).toBeInstanceOf(vec3.create().constructor); | |
| expect(aRot.transformVector([0,0,0], [])).toBeInstanceOf(Array); | |
| expect(aRot.transformVector([0,0,0], new Uint8Array(3))).toBeInstanceOf(Uint8Array); | |
| }); | |
| it("should have paired inverses", function () { | |
| CubeRotation.byCode.forEach(function (rot) { | |
| expect(rot.inverse.inverse).toBe(rot); | |
| }); | |
| }); | |
| it("should have correct inverses", function () { | |
| CubeRotation.byCode.forEach(function (rot) { | |
| var vec = [1,2,3]; | |
| expect(rot.inverse.transformVector(rot.transformVector(vec))).toEqualVector(vec); | |
| }); | |
| }); | |
| it("should have correct compositions", function () { | |
| CubeRotation.byCode.forEach(function (rot1) { | |
| CubeRotation.byCode.forEach(function (rot2) { | |
| var vec = [1,2,3]; | |
| expect(rot2.after(rot1).transformVector(vec)) | |
| .toEqualVector(rot2.transformVector(rot1.transformVector(vec))); | |
| }); | |
| }); | |
| }); | |
| function testNamedRot(name, output) { | |
| it("should correctly rotate by " + name, function () { | |
| expect(CubeRotation[name].transformVector([1,2,3])).toEqualVector(output); | |
| }); | |
| } | |
| testNamedRot("identity", [1,2,3]); | |
| testNamedRot("x90", [1,-3,2]); | |
| testNamedRot("x180", [1,-2,-3]); | |
| testNamedRot("x270", [1,3,-2]); | |
| testNamedRot("y90", [3,2,-1]); | |
| testNamedRot("y180", [-1,2,-3]); | |
| testNamedRot("y270", [-3,2,1]); | |
| testNamedRot("z90", [-2,1,3]); | |
| testNamedRot("z180", [-1,-2,3]); | |
| testNamedRot("z270", [2,-1,3]); | |
| }); |