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/*
* File: main.c
* Author: krikzz
*
* Created on 23.06.2010
*/
#include "segalib.h"
#include "game.h"
vu16 frame_ctr;
vu16 vb_flag;
int main() {
vu16 *ssf_bank_regs = (vu16 *) 0xA130F0;
ssf_bank_regs[0] = 0xA000; // turn off ROM write protection
ssf_bank_regs[4] = 28; //set bank at 0x200000 to 28. Mega OS uses bank 28 as save ram bank. We want to save hi score (:
frame_ctr = 0;
vb_flag = 0;
gInit();
gameInit();
for (;;) {
gameMainMenu();
}
return 0;
}
void hb() {
}
void in() {
}