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<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>BananaBread</title>
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<body>
<div>
<b><a href="index.html">Back to Demo</a></b>
</div>
<div>
<h4>
BananaBread is a port of the <a href="http://sauerbraten.org/">Sauerbraten</a> 3D first person shooter (aka the Cube 2 Engine),
compiled from C++ and OpenGL to JavaScript and WebGL using <a href="http://emscripten.org">Emscripten</a>.
</h4>
<ul>
<li>Code is zlib licensed and on <a href="https://github.com/kripken/BananaBread">github</a></li>
<li>Art assets are almost all CC-BY, some are CC-BY-SA and some are CC-BY-NC (see <a href="https://github.com/kripken/BananaBread">repo</a> for details)</li>
</ul>
<p>
Notes on gameplay:
<ul>
<li>Move with WASD, jump with space, look around with the mouse.</li>
<li>Shoot with the mouse, change weapons with 1-5.</li>
<li>You can change some settings using the main menu (press <code>`</code>, which is usually under the escape key). For example, add another bot with "add bot", or change the resolution with options->res.</li>
<li>'e' toggles edit mode, which lets you fly around the map and actually modify it.</li>
<li>Press 9 to toggle thirdperson mode (to see your own character)</li>
</ul>
</p>
<p>
See <a href="troubleshooting.html">the troubleshooting page</a> if you trouble running BananaBread in your browser.
</p>
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