Support for Tesseract features #21

gotwig opened this Issue Dec 14, 2012 · 2 comments


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gotwig commented Dec 14, 2012

I'd like to have features that come with new code for Tesseract,


These allow more dynamic shadows, HDR, etc. and make "mapping more fun"


kripken commented Dec 15, 2012

Should not be hard to try this, basically apply our patch (see the FAQ for getting a diff) onto tesseract. I imagine we'd have some shader fixes we need but hopefully nothing major.


kripken commented Dec 15, 2012

The difference between tesseract and sauerbraten is in the shaders that run on the GPU, nothing else. So it should run just fine on the web, there are no javascript changes.

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