Reproducing the results of "Playing Atari with Deep Reinforcement Learning" by DeepMind. All the information is in our Wiki.
Progress: System is up and running on a GPU cluster with cuda-convnet2. It can learn to play better than random but not much better yet :) It is rather fast but still about 2x slower than DeepMind's original system. It does not have RMSprop implemented at the moment which is our next goal.
Note 1: You can also check out a popular science article we wrote about the system to Robohub.
Note 2: Nathan Sprague has a implementation based on Theano. It can do fairly well. See his github for more details.