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git-svn-id: http://svn.gna.org/svn/fullscreen-p5/trunk@5 2047cd6a-46a1-4efc-9f20-c343b47ea501
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7 .classpath
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+<?xml version="1.0" encoding="UTF-8"?>
+<classpath>
+ <classpathentry kind="src" path="src"/>
+ <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
+ <classpathentry kind="lib" path="dependencies/processing-core.jar"/>
+ <classpathentry kind="output" path="bin"/>
+</classpath>
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17 .project
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+<?xml version="1.0" encoding="UTF-8"?>
+<projectDescription>
+ <name>fullscreen-p5</name>
+ <comment></comment>
+ <projects>
+ </projects>
+ <buildSpec>
+ <buildCommand>
+ <name>org.eclipse.jdt.core.javabuilder</name>
+ <arguments>
+ </arguments>
+ </buildCommand>
+ </buildSpec>
+ <natures>
+ <nature>org.eclipse.jdt.core.javanature</nature>
+ </natures>
+</projectDescription>
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674 COPYING
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+ GNU GENERAL PUBLIC LICENSE
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+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
View
80 build.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!--
+ Part of the Processing Fullscreen API
+
+ Copyright (c) 2006-08 Hansi Raber
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA
+-->
+<project name="Processing Fullscreen API" default="dist">
+ <property name="version" value="0.95"/>
+
+ <target name="dist">
+ <mkdir dir="dist"/>
+ <mkdir dir="fs_api"/>
+ <mkdir dir="fs_api/library"/>
+
+ <!-- copy documentation files -->
+ <copy todir="fs_api">
+ <fileset dir="docs" excludes="**/.*"/>
+ </copy>
+
+ <!-- copy native library files -->
+ <copy todir="fs_api/library/">
+ <fileset dir="lib"/>
+ </copy>
+
+ <!-- create the jar file and copy it over -->
+ <jar destfile="fs_api/library/fullscreen.jar" basedir="bin"/>
+
+ <!-- done, zip it up! -->
+ <zip destfile="dist/fullscreen.zip">
+ <fileset dir="fs_api" excludes="**/.*"/>
+ </zip>
+
+ <!-- for archiving purposes we also create a fs-xxx.zip -->
+ <copy file="dist/fullscreen.zip" tofile="dist/fullscreen-${version}.zip"/>
+
+ <delete dir="fs_api"/>
+
+ <!-- - - - - - - - - - - - - - - - -->
+ <!-- now create the source snapshot -->
+ <mkdir dir="fs_src"/>
+
+ <copy todir="fs_src/src">
+ <fileset dir="src"/>
+ </copy>
+ <copy todir="fs_src/docs">
+ <fileset dir="docs"/>
+ </copy>
+ <copy todir="fs_src/lib">
+ <fileset dir="lib"/>
+ </copy>
+ <copy todir="fs_src/" file="build.xml"/>
+ <zip destfile="dist/fullscreen-src.zip">
+ <fileset dir="fs_src" excludes="**/.*"/>
+ </zip>
+ <copy file="dist/fullscreen-src.zip" tofile="dist/fullscreen-src-${version}.zip"/>
+
+ <delete dir="fs_src"/>
+ </target>
+
+ <target name="install" depends="dist">
+ <unzip dest="/Applications/Processing/libraries/fullscreen/">
+ <fileset file="dist/fullscreen.zip"/>
+ </unzip>
+ </target>
+</project>
View
BIN  dependencies/processing-core.jar
Binary file not shown
View
674 docs/gpl-v3.txt
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
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+ The licenses for most software and other practical works are designed
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+
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+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+ 11. Patents.
+
+ A "contributor" is a copyright holder who authorizes use under this
+License of the Program or a work on which the Program is based. The
+work thus licensed is called the contributor's "contributor version".
+
+ A contributor's "essential patent claims" are all patent claims
+owned or controlled by the contributor, whether already acquired or
+hereafter acquired, that would be infringed by some manner, permitted
+by this License, of making, using, or selling its contributor version,
+but do not include claims that would be infringed only as a
+consequence of further modification of the contributor version. For
+purposes of this definition, "control" includes the right to grant
+patent sublicenses in a manner consistent with the requirements of
+this License.
+
+ Each contributor grants you a non-exclusive, worldwide, royalty-free
+patent license under the contributor's essential patent claims, to
+make, use, sell, offer for sale, import and otherwise run, modify and
+propagate the contents of its contributor version.
+
+ In the following three paragraphs, a "patent license" is any express
+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
+sue for patent infringement). To "grant" such a patent license to a
+party means to make such an agreement or commitment not to enforce a
+patent against the party.
+
+ If you convey a covered work, knowingly relying on a patent license,
+and the Corresponding Source of the work is not available for anyone
+to copy, free of charge and under the terms of this License, through a
+publicly available network server or other readily accessible means,
+then you must either (1) cause the Corresponding Source to be so
+available, or (2) arrange to deprive yourself of the benefit of the
+patent license for this particular work, or (3) arrange, in a manner
+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
+country that you have reason to believe are valid.
+
+ If, pursuant to or in connection with a single transaction or
+arrangement, you convey, or propagate by procuring conveyance of, a
+covered work, and grant a patent license to some of the parties
+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
+work if you are a party to an arrangement with a third party that is
+in the business of distributing software, under which you make payment
+to the third party based on the extent of your activity of conveying
+the work, and under which the third party grants, to any of the
+parties who would receive the covered work from you, a discriminatory
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+conveyed by you (or copies made from those copies), or (b) primarily
+for and in connection with specific products or compilations that
+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
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+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
View
17 docs/readme.txt
@@ -0,0 +1,17 @@
+Fullscreen API for Processing, Version 0.94
+-------------------------------------------
+
+ Thanks for download the Fullscreen API for Processing, this is still
+experimental software, especially if you are considering to use it in
+combination with opengl. For examples, documentation and the latest version
+see http://www.superduper.org/processing/fullscreen_api/
+
+
+ If you have any questions, suggestions or other trouble you can email me
+to it-didnt-work@superduper.org.
+
+
+ This software is released under the GPLv3, you should have received a copy of
+it with this document, if you didn't, see http://www.gnu.org/licenses/gpl-3.0.txt
+
+
View
BIN  lib/libhide_menubar.jnilib
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View
402 src/fullscreen/FullScreen.java
@@ -0,0 +1,402 @@
+/*
+ Part of the Processing Fullscreen API
+
+ Copyright (c) 2006-08 Hansi Raber
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA
+*/
+package fullscreen;
+
+import java.awt.Color;
+import java.awt.Dimension;
+import java.awt.DisplayMode;
+import java.awt.GraphicsDevice;
+import java.awt.Frame;
+import java.awt.Toolkit;
+import java.awt.event.KeyAdapter;
+import java.awt.event.KeyEvent;
+import java.awt.event.WindowAdapter;
+import java.awt.event.WindowEvent;
+
+import processing.core.PApplet;
+
+/**
+ * FullScreen support for processing.
+ *
+ * For a detailed reference see http://www.superduper.org/processing/fullscreen_api/
+ *
+ * - setFullScreen( true | false )
+ * goes to / leaves fullscreen mode
+ *
+ * - setResolution( x, y )
+ * sets the resolution
+ *
+ * - createFullScreenKeyBindings()
+ * links ctrl+f (or apple+f for macintosh) to enter/leave fullscreen mode
+ *
+ * WARNING: This package conflicts with the processing "present" option. If you want
+ * fullscreen from the start use like this:
+ *
+ * void setup(){
+ * fs.setFullScreen( true ); // get fullscreen exclusive mode
+ * fs.setResolution( 640, 480 ); // change resolution to 640, 480
+ * }
+ *
+ * LIMITATIONS:
+ * - The size of the sketch can not be changed, when your sketch is
+ * smaller than the screen it will be centered.
+ * - The ESC key exits the sketch, this is processing standard.
+ * - Requires min. Java 1.4 to be installed work
+ * - Only works for applications (not for applets)
+ *
+ * by hansi, http://www.superduper.org, http://www.fabrica.it
+ *
+ *
+ * TODO: Mouselisteners
+ */
+
+public class FullScreen{
+ // We use this frame to go to fullScreen mode...
+ GraphicsDevice fsDevice;
+
+ //AWTEventListener fsKeyListener;
+
+ // desired x/y resolution
+ int fsResolutionX, fsResolutionY;
+
+ // the first time wait until the frame is displayed
+ boolean fsIsInitialized;
+
+ // Daddy...
+ PApplet dad;
+
+ // Refresh rate
+ private int refreshRate;
+
+ // nasty nasty
+ int superfuckingNastyhack = 0;
+
+ /**
+ *
+ */
+ public FullScreen( PApplet dad ){
+ fsDevice = dad.frame.getGraphicsConfiguration().getDevice();
+
+ if( dad.g.getClass().getName().equals( "processing.opengl.PGraphicsOpenGL" ) ){
+ System.err.println( "FullScreen API: Warning, OPENGL Support is experimental! " );
+ System.err.println( "Keep checking http://www.superduper.org/processing/fullscreen_api/ for updates!" );
+ }
+
+ this.dad = dad;
+ dad.registerKeyEvent( this );
+ dad.registerDraw( this );
+ dad.frame.addKeyListener( new FSKeyListener( this ) );
+ dad.frame.addWindowListener( new FSWindowListener() );
+
+ if( dad.width > 0 ){
+ setResolution( dad.width, dad.height );
+ }
+
+ }
+
+
+ /**
+ * Are we in FullScreen mode?
+ *
+ * @returns true if so, yes if not
+ */
+ boolean isFullScreen(){
+ return fsDevice.getFullScreenWindow() == dad.frame;
+ }
+
+
+ /**
+ * FullScreen is only available is applications, not in applets!
+ *
+ * @returns true if fullScreen mode is available
+ */
+ public boolean available(){
+ return dad.frame != null;
+ }
+
+
+ /**
+ * Enters fullscreen mode
+ *
+ * @returns true on success
+ */
+ public boolean enter(){
+ return setFullScreen( true );
+ }
+
+
+ /**
+ * Leaves fullscreen mode
+ *
+ * @returns true on success
+ */
+ public boolean leave(){
+ return setFullScreen( false );
+ }
+
+
+ /**
+ * Enters/Leaves fullScreen mode.
+ *
+ * @param fullScreen true or false
+ * @returns true on success
+ */
+ public boolean setFullScreen( boolean fullScreen ){
+ // If it's called from setup we wait until the applet initialized properly
+ if( dad.frameCount == 0 && fullScreen == true ){
+ new FSWaitForInitThread().start();
+
+ return true;
+ }
+
+
+
+ if( fullScreen == isFullScreen() ){
+ // no change required!
+ return true;
+ }
+ else if( fullScreen ){
+ // go to fullScreen mode...
+
+ if( available() ){
+ // reshape frame and get it all excited about going fs
+ dad.frame.dispose();
+ dad.frame.setUndecorated( true );
+ dad.frame.setSize( fsDevice.getDisplayMode().getWidth(), fsDevice.getDisplayMode().getHeight() );
+// dad.frame.setSize(
+// dad.width + dad.frame.insets().left + dad.frame.insets().right,
+// dad.height + dad.frame.insets().top + dad.frame.insets().bottom
+// );
+ dad.frame.setVisible( true );
+ fsDevice.setFullScreenWindow( dad.frame );
+
+ dad.requestFocus();
+
+ // set default resolution...
+ setResolution( 0, 0 );
+
+ // update texture space
+ processing.core.fullscreen_texturehelper.update( dad );
+
+ // Tell the sketch about the resolution change
+ Helper.notifySketch( dad );
+
+ return true;
+ }
+ else{
+ System.err.println( "FullScreen API: Fullscreen mode not available" );
+ return false;
+ }
+ }
+ else{
+ fsDevice.setFullScreenWindow( null );
+ dad.frame.dispose();
+ dad.frame.setUndecorated( false );
+ dad.frame.setVisible( true );
+ dad.setLocation( dad.frame.insets().left, dad.frame.insets().top );
+ dad.frame.setSize(
+ dad.width + dad.frame.insets().left + dad.frame.insets().right,
+ dad.height + dad.frame.insets().top + dad.frame.insets().bottom
+ );
+ dad.requestFocus();
+ System.out.println( "show" );
+
+ processing.core.fullscreen_texturehelper.update( dad );
+
+ // Tell the sketch about the resolution change
+ Helper.notifySketch( dad );
+
+ return true;
+ }
+ }
+
+
+ /**
+ * Change display resolution. Only sets the resolution, use
+ * setFullScreen( true ) to go to fullscreen mode!
+ *
+ * If you're not in fullscreen mode it memorizes the resolution and sets
+ * it the next time you go in fullscreen mode
+ *
+ * @returns true if resolution change succeeded, false if not
+ */
+ public boolean setResolution( int xRes, int yRes ){
+ if( xRes > 0 && yRes > 0 ){
+ fsResolutionX = xRes;
+ fsResolutionY = yRes;
+ }
+
+
+ // only change in fullscreen mode
+ if( !isFullScreen() ){
+ return false;
+ }
+
+
+ // Change resolution only if values are somehow meaningfull
+ if( fsResolutionX <= 0 || fsResolutionY <= 0 ){
+ dad.setLocation( ( fsDevice.getDisplayMode().getWidth() - dad.width ) / 2, ( fsDevice.getDisplayMode().getHeight() - dad.height ) / 2 );
+ return false;
+ }
+
+ DisplayMode modes[ ] = fsDevice.getDisplayModes();
+ DisplayMode theMode = null;
+
+ for( int i = 0; i < modes.length; i++ ){
+
+ if( modes[ i ].getWidth() == fsResolutionX && modes[ i ].getHeight() == fsResolutionY ){
+ if( refreshRate == 0 || refreshRate == modes[i].getRefreshRate() ){
+ theMode = modes[ i ];
+ }
+ }
+ }
+
+
+ // Resolution not supported?
+ if( theMode == null ){
+ System.err.println( "FullScreen API: Display mode not supported: " + fsResolutionX + "x" + fsResolutionY );
+ dad.setLocation( ( fsDevice.getDisplayMode().getWidth() - dad.width ) / 2, ( fsDevice.getDisplayMode().getHeight() - dad.height ) / 2 );
+ return false;
+ }
+
+
+ // Wait until we are in fullScreen exclusive mode..
+ try{
+ fsDevice.setDisplayMode( theMode );
+ dad.frame.setSize( fsResolutionX, fsResolutionY );
+ }
+ catch( Exception e ){
+ System.err.println( "FullScreen API: Failed to go to fullScreen mode" );
+ e.printStackTrace();
+ return false;
+ }
+
+ dad.setLocation( ( fsDevice.getDisplayMode().getWidth() - dad.width ) / 2, ( fsDevice.getDisplayMode().getHeight() - dad.height ) / 2 );
+ return true;
+ }
+
+
+ final static int fsControlKey = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask();
+ static KeyEvent lastEvent = null;
+ public void keyEvent( KeyEvent e ){
+ if( e.equals( lastEvent ) ){
+ return;
+ }
+
+ lastEvent = e;
+
+ // Catch the ESC key if in fullscreen mode
+ if( e.getKeyCode() == KeyEvent.VK_ESCAPE ){
+ if( isFullScreen() ){
+ if( e.getID() == KeyEvent.KEY_RELEASED ){
+ superfuckingNastyhack = 1;
+ }
+ }
+ }
+
+ // catch the CMD+F combination (ALT+ENTER or CTRL+F for windows)
+ else if( e.getID() == KeyEvent.KEY_PRESSED ){
+ if( ( e.getKeyCode() == e.VK_F && e.getModifiers() == fsControlKey ) ||
+ ( dad.platform == dad.WINDOWS && e.getKeyCode() == e.VK_ENTER && e.getModifiers() == e.VK_ALT ) ){
+ // toggle fullscreen!
+ superfuckingNastyhack = 2;
+ }
+ }
+ }
+
+ class FSKeyListener extends KeyAdapter{
+ FullScreen fs;
+ public FSKeyListener( FullScreen fs ){
+ this.fs = fs;
+ }
+
+ public void keyPressed( KeyEvent e ){
+ fs.keyEvent( e );
+ }
+ }
+
+ /**
+ * A window listener for the fullscreen window, that
+ * calls the exit() function of processing when the window
+ * is closed (using alt+f4, apple+w, or whatever)
+ */
+ class FSWindowListener extends WindowAdapter{
+ public void windowClosing( WindowEvent e ){
+ // let processing exit!
+ dad.exit();
+ }
+ }
+
+
+
+ /**
+ * A thread that invokes the setFullScreen() functionality delayed,
+ * in case it's called from setup()
+ */
+ class FSWaitForInitThread extends Thread{
+ public void run(){
+ while( dad.frameCount < 5 ){
+ try{
+ Thread.sleep( 1000 );
+ }
+ catch( Exception e ){
+ System.err.println( "FullScreen API: Failed to go to fullscreen mode" );
+ return;
+ }
+ }
+
+ if( !setFullScreen( true ) ){
+ System.err.println( "FullScreen API: Failed to go to fullscreen mode" );
+ }
+ }
+ }
+
+ /**
+ * In draw..
+ */
+ public void draw(){
+ if( superfuckingNastyhack == 0 ){
+ return;
+ }
+ else if( superfuckingNastyhack == 1 ){
+ setFullScreen( false );
+ superfuckingNastyhack = 0;
+ }
+ else if( superfuckingNastyhack == 2 ){
+ setFullScreen( !isFullScreen() );
+ superfuckingNastyhack = 0;
+ }
+ }
+ /**
+ * Returns the current refresh rate
+ */
+ public int getRefreshRate(){
+ return fsDevice.getDisplayMode().getRefreshRate();
+ }
+
+ /**
+ * Sets the refresh rate
+ */
+ public void setRefreshRate( int rate ){
+ this.refreshRate = rate;
+ }
+
+}
View
43 src/fullscreen/Helper.java
@@ -0,0 +1,43 @@
+/*
+ Part of the Processing Fullscreen API
+
+ Copyright (c) 2006-08 Hansi Raber
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA
+*/
+package fullscreen;
+
+import java.lang.reflect.Field;
+import java.lang.reflect.Method;
+
+import processing.core.PApplet;
+
+class Helper {
+
+ /**
+ * Notifies the sketch about a display mode change.
+ */
+ public static void notifySketch( PApplet dad ){
+ try{
+ Method m = dad.getClass().getMethod( "displayChanged", new Class[]{ } );
+ m.invoke( dad, new Object[]{ } );
+ }
+ catch( Exception e ){
+
+ }
+ }
+
+}
View
60 src/fullscreen/NativeOSX.java
@@ -0,0 +1,60 @@
+/*
+ Part of the Processing Fullscreen API
+
+ Copyright (c) 2006-08 Hansi Raber
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA
+*/
+//
+// NativeOSX.java
+//
+// Created by hansi on 29.10.07.
+// Copyright (c) 2007 __MyCompanyName__. All rights reserved.
+//
+
+package fullscreen;
+
+import javax.swing.*;
+
+public class NativeOSX {
+
+ static {
+ System.out.println( "loading libhide..." );
+ System.out.println( System.getProperty( "java.library.path" ) );
+ // Ensure native JNI library is loaded
+ System.loadLibrary("hide_menubar");
+ }
+
+ public NativeOSX() {
+ System.out.println("JNIWrapper instance created");
+ }
+
+ native void setVisible( boolean arg );
+
+ public static void main (String args[]) {
+ // insert code here...
+ System.out.println("Started JNIWrapper");
+ NativeOSX newjni = new NativeOSX();
+ newjni.setVisible(false);
+
+ JFrame frame = new JFrame( "hey" );
+ frame.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE );
+ frame.setSize( 320, 240 );
+ frame.setLocation( 0, 0 );
+ frame.setUndecorated( true );
+ frame.setVisible( true );
+ }
+}
View
322 src/fullscreen/SoftFullScreen.java
@@ -0,0 +1,322 @@
+/*
+ Part of the Processing Fullscreen API
+
+ Copyright (c) 2006-08 Hansi Raber
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA
+*/
+package fullscreen;
+
+import java.awt.Color;
+import java.awt.DisplayMode;
+import java.awt.GraphicsDevice;
+import java.awt.Frame;
+import java.awt.Toolkit;
+import java.awt.event.KeyAdapter;
+import java.awt.event.KeyEvent;
+import java.awt.event.WindowAdapter;
+import java.awt.event.WindowEvent;
+
+import processing.core.PApplet;
+
+/**
+ * FullScreen support for processing.
+ *
+ * For a detailed reference see http://www.superduper.org/processing/fullscreen_api/
+ *
+ * - setFullScreen( true | false )
+ * goes to / leaves fullscreen mode
+ *
+ * - setResolution( x, y )
+ * sets the resolution
+ *
+ * - createFullScreenKeyBindings()
+ * links ctrl+f (or apple+f for macintosh) to enter/leave fullscreen mode
+ *
+ * WARNING: This package conflicts with the processing "present" option. If you want
+ * fullscreen from the start use like this:
+ *
+ * void setup(){
+ * fs.setFullScreen( true ); // get fullscreen exclusive mode
+ * fs.setResolution( 640, 480 ); // change resolution to 640, 480
+ * }
+ *
+ * LIMITATIONS:
+ * - The size of the sketch can not be changed, when your sketch is
+ * smaller than the screen it will be centered.
+ * - The ESC key exits the sketch, this is processing standard.
+ * - Requires min. Java 1.4 to be installed work
+ * - Only works for applications (not for applets)
+ *
+ * by hansi, http://www.superduper.org, http://www.fabrica.it
+ *
+ *
+ * TODO: Mouselisteners
+ */
+
+public class SoftFullScreen{
+ // We use this frame to go to fullScreen mode...
+ Frame fsFrame = new Frame();
+ GraphicsDevice fsDevice = fsFrame.getGraphicsConfiguration().getDevice();
+
+ //AWTEventListener fsKeyListener;
+
+ // the first time wait until the frame is displayed
+ boolean fsIsInitialized;
+
+ // Daddy...
+ PApplet dad;
+
+
+
+ /**
+ *
+ */
+ public SoftFullScreen( PApplet dad ){
+ if( dad.g.getClass().getName().equals( "processing.opengl.PGraphicsOpenGL" ) ){
+ System.err.println( "FullScreen API: Warning, OPENGL Support is experimental! " );
+ System.err.println( "Keep checking http://www.superduper.org/processing/fullscreen_api/ for updates!" );
+ }
+
+ this.dad = dad;
+ dad.registerKeyEvent( this );
+ dad.frame.addKeyListener( new FSKeyListener( this ) );
+
+ if( dad.width > 0 ){
+ setResolution( dad.width, dad.height );
+ }
+
+ fsFrame.setTitle( "FullScreen" );
+ fsFrame.setUndecorated( true );
+ fsFrame.setBackground( Color.black );
+ fsFrame.setLayout( null );
+ fsFrame.addWindowListener( new FSWindowListener() );
+ fsFrame.setSize( fsDevice.getDisplayMode().getWidth(), fsDevice.getDisplayMode().getHeight() );
+ fsFrame.addKeyListener( new FSKeyListener( this ) );
+ }
+
+
+ /**
+ * Are we in FullScreen mode?
+ *
+ * @returns true if so, yes if not
+ */
+ boolean isFullScreen(){
+ return fsFrame.isVisible();
+ }
+
+
+ /**
+ * FullScreen is only available is applications, not in applets!
+ *
+ * @returns true if fullScreen mode is available
+ */
+ public boolean available(){
+ return dad.frame != null;
+ }
+
+
+ /**
+ * Enters fullscreen mode
+ *
+ * @returns true on success
+ */
+ public boolean enter(){
+ return setFullScreen( true );
+ }
+
+
+ /**
+ * Leaves fullscreen mode
+ *
+ * @returns true on success
+ */
+ public boolean leave(){
+ return setFullScreen( false );
+ }
+
+
+ /**
+ * Enters/Leaves fullScreen mode.
+ *
+ * @param fullScreen true or false
+ * @returns true on success
+ */
+ public boolean setFullScreen( boolean fullScreen ){
+ // If it's called from setup we wait until the applet initialized properly
+ if( dad.frameCount == 0 && fullScreen == true ){
+ new FSWaitForInitThread().start();
+
+ return true;
+ }
+
+
+
+ if( fullScreen == isFullScreen() ){
+ // no change required!
+ return true;
+ }
+ else if( fullScreen ){
+ if( available() ){
+ // remove applet from processing frame and attach to fsFrame
+ fsFrame.setVisible( false );
+ /*dad.frame.setSize(
+ dad.width + dad.frame.insets().left + dad.frame.insets().right,
+ dad.height + dad.frame.insets().top + dad.frame.insets().bottom
+ );*/
+ fsFrame.setSize( fsDevice.getDisplayMode().getWidth(), fsDevice.getDisplayMode().getHeight() );
+
+
+ fsFrame.add( dad );
+ dad.requestFocus();
+
+ // set nice resolution...
+ setResolution( 0, 0 );
+
+ // update texture space // not required anymore!
+ processing.core.fullscreen_texturehelper.update( dad );
+ if( dad.platform == dad.MACOSX ){
+ new NativeOSX().setVisible( false );
+ }
+ fsFrame.setVisible( true );
+ fsFrame.setLocation( 0, 0 );
+
+ return true;
+ }
+ else{
+ System.err.println( "FullScreen API: Fullscreen mode not available" );
+ return false;
+ }
+ }
+ else{
+ // remove applet from fsFrame and attach to processing frame
+ System.out.println( "hide" );
+ fsFrame.removeAll();
+ dad.frame.add( dad );
+ dad.setLocation( dad.frame.insets().left, dad.frame.insets().top );
+
+ processing.core.fullscreen_texturehelper.update( dad );
+ if( dad.platform == dad.MACOSX ){
+ new NativeOSX().setVisible( true );
+ }
+
+ fsFrame.setVisible( false );
+ dad.frame.setVisible( true );
+ dad.requestFocus();
+
+
+
+
+ return true;
+ }
+ }
+
+
+ /**
+ * Change display resolution. Only sets the resolution, use
+ * setFullScreen( true ) to go to fullscreen mode!
+ *
+ * If you're not in fullscreen mode it memorizes the resolution and sets
+ * it the next time you go in fullscreen mode
+ *
+ * @returns true if resolution change succeeded, false if not
+ */
+ public boolean setResolution( int xRes, int yRes ){
+ // only change in fullscreen mode
+ if( !isFullScreen() ){
+ return false;
+ }
+
+ dad.setLocation( ( fsDevice.getDisplayMode().getWidth() - dad.width ) / 2, ( fsDevice.getDisplayMode().getHeight() - dad.height ) / 2 );
+ return true;
+ }
+
+
+ final static int fsControlKey = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask();
+ static KeyEvent lastEvent = null;
+ public void keyEvent( KeyEvent e ){
+ if( e.equals( lastEvent ) ){
+ return;
+ }
+
+ lastEvent = e;
+
+ // Catch the ESC key if in fullscreen mode
+ if( e.getKeyCode() == e.VK_ESCAPE ){
+ if( isFullScreen() ){
+ if( e.getID() == KeyEvent.KEY_RELEASED ){
+ setFullScreen( false );
+ }
+ }
+ }
+
+ // catch the CMD+F combination (ALT+ENTER or CTRL+F for windows)
+ else if( e.getID() == KeyEvent.KEY_PRESSED ){
+ if( ( e.getKeyCode() == e.VK_F && e.getModifiers() == fsControlKey ) ||
+ ( dad.platform == dad.WINDOWS && e.getKeyCode() == e.VK_ENTER && e.getModifiers() == e.VK_ALT ) ){
+ // toggle fullscreen!
+ setFullScreen( !isFullScreen() );
+ }
+ }
+ }
+
+ class FSKeyListener extends KeyAdapter{
+ SoftFullScreen fs;
+ public FSKeyListener( SoftFullScreen fs ){
+ this.fs = fs;
+ }
+
+ public void keyPressed( KeyEvent e ){
+ fs.keyEvent( e );
+ }
+ }
+
+ /**
+ * A window listener for the fullscreen window, that
+ * calls the exit() function of processing when the window
+ * is closed (using alt+f4, apple+w, or whatever)
+ */
+ class FSWindowListener extends WindowAdapter{
+ public void windowClosing( WindowEvent e ){
+ // let processing exit!
+ dad.exit();
+ }
+ }
+
+
+
+ /**
+ * A thread that invokes the setFullScreen() functionality delayed,
+ * in case it's called from setup()
+ */
+ class FSWaitForInitThread extends Thread{
+ public void run(){
+ while( dad.frameCount < 5 ){
+ try{
+ Thread.sleep( 1000 );
+ }
+ catch( Exception e ){
+ System.err.println( "FullScreen API: Failed to go to fullscreen mode" );
+ return;
+ }
+ }
+
+ if( !setFullScreen( true ) ){
+ System.err.println( "FullScreen API: Failed to go to fullscreen mode" );
+ }
+ }
+ }
+}
View
62 src/processing/core/fullscreen_texturehelper.java
@@ -0,0 +1,62 @@
+/*
+ Part of the Processing Fullscreen API
+
+ Copyright (c) 2006-08 Hansi Raber
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA
+*/
+package processing.core;
+
+import java.lang.reflect.Field;
+import java.lang.reflect.Method;
+
+/**
+ * Opengl tends to erase textures when grabbing/releasing exclusive fullscreen
+ * mode. So this class here helps to update the textures (if in opengl mode)
+ */
+
+public class fullscreen_texturehelper{
+
+ public static void update( PApplet dad ){
+ // Now, if in opengl mode all the textures will be erased,
+ // we'll have to call updatePixels() on all of them!
+ // Oh, and we have to use reflection, because we don't know if
+ // opengl is being used. So the class names might not even be there.
+ if( dad.g.getClass().getName().equals( "processing.opengl.PGraphicsOpenGL" ) ){
+ try{
+ int texts[] = new int[1];
+
+ Field glField = dad.g.getClass().getField( "gl" );
+ Object gl = glField.get( dad.g );
+ Method m = gl.getClass().getMethod( "glGenTextures", new Class[]{ int.class, int[].class, int.class } );
+ m.invoke( gl, new Object[]{ new Integer(1), texts, new Integer(0) } );
+ //System.out.println( "FullScreen API: TexID=" + texts[0] );
+
+ PImage textures[] = null;
+ textures = (PImage[]) PGraphics3D.class.getDeclaredField( "textures" ).get( dad.g );
+ for( int i = 0; i < textures.length; i++ ){
+ if( textures[ i ] != null ){
+ textures[ i ].updatePixels();
+ }
+ }
+ }
+ catch( Exception e ){
+ System.err.println( "FullScreen API: Failed to update textures!" );
+ e.printStackTrace();
+ }
+ }
+ }
+}
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