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Ported to Ogre 1.9 #1
I've ported Opde to ogre 1.9, it builds but does not work.
OGRE.pc needs to be manually edited if it lacks -lboost_thread -lboost_system (at least on Arch it lacks these libs). I hope this gets fixed soon.
There is a bug somewhere (it seems to be in Ogre's ZipArchive) that causes segfaults all around. I've fixed most of them but a few remain, still.
I've started a discussion on the issues here: http://www.ogre3d.org/forums/viewtopic.php?f=4&t=80836
Great job Filip!
I think we should wait for their response and then it will came up what to do next. Since I haven't worked with Ogre3D yet - I have no idea what is going on. However 1.9 is a current stable version so let's now hope that there is some small bug somewhere.