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Xojo classes to connect to a Redis server.

Redis_MTC Usage

There are two classes. The main one, Redis_MTC, is meant for use in code. It will connect on instantiation based on standard parameters or those given in the Constructor.

For example:

dim r as Redis_MTC

r = new Redis_MTC // no password, localhost, default port
r = new Redis_MTC( "password" )
r = new Redis_MTC( "", "" )
r = new Redis_MTC( "", "", 9999 ) // Custom port on localhost

Note: If the class cannot connect on instantiation, it will raise an Exception.

The other class, RedisControl_MTC, is meant to use as a control on a Window or similar. You must call Connect and can implement its additional events. It also has DefaultAddress and DefaultPort that can be filled in at design time through the Inspector.

Methods and Functions

The class implements the commands that a Redis server understands pretty closely. For details, head over to their site.

There are some exceptions where Redis_MTC tries to make things clearer. For example, instead of a function called MSET, you will find instead SetMultiple, and BITOP has BitAnd, BitOr, and BitXor. Almost everything has been implemented so look around before turning to ...

Manual Execution

The class does not implement every Redis command so you might need to issue your own. Use Execute for this, but be sure to give the command inline (all in the first parameter) or split each part up into the parameters array.

Note: There is also an Exec method that is part of Redis' transaction system. Don't confuse the two.

For example, if you wanted to ignore the built-in Set and issue your own, you might do it in one of these ways:

dim r as new Redis_MTC
dim v as variant

v = r.Execute( "SET mykey myvalue EX 3" ) // Inline
v = r.Execute( "SET", "mykey", "myvalue", "EX", "3" )
v = r.Execute( "SET", array( "mykey", "myvalue", "EX", "3" ) )

Results from Execute are always a Variant and it's up to you to interpret them. In some cases, the M_Redis module has functions that can help.


Redis_MTC allows "pipelines", activated through StartPipelines( cnt ). Any value greater than zero will activate Pipeline mode. The difference is that commands will be accumulated up to PipelineCount and sent at once without waiting for a reply. It's up to you to get the results later by issuing FlushPipleline (wait until all the expected results come in and return them at once) or ReadPipeline (get any results that might be waiting). ResultCount will let you know what's available in the queue.

If you prefer, you can use the ResponseInPipeline event to get waiting results. It would be most efficient to use ReadPipeline there but you could FlushPipeline instead.

Using a Pipeline is more efficient than the send/wait approach, but not as convenient. In tests, regular mode (no pipeline) could handle around 25k SET commands per second on a local server whereas 10 Pipelines could do around 340k per second. Pipeline results are "raw" and it's up to you to match them to the command that was issued to obtain them, and to interpret them.

Use StartPipeline( cnt ) to change to Pipeline mode. Once in Pipeline mode, results from individual functions will be meaningless and can be ignored. Use FlushPipeline( false ) to get the final results and turn off the Pipeline.


dim r as new Redis_MTC
r.StartPipeline( 10 )

for i as integer = 1 to 1000
  call r.Set( "key" + str( i ), "xxx" )

dim results() as variant = r.FlushPipeline // Stay in Pipeline mode

// Unless there was an error, results will have a Ubound of 999 and
// contain all True values

results() = r.FlushPipeline( false ) // Turn off the Pipeline

// results will have a Ubound of -1

Note: Due to the implementation of Xojo's classic TCPSocket, there are diminishing returns with higher Pipeline values. You will probably stop seeing a benefit at around 30-50 pipelines with a maximum throughput of around 500k requests per second on a local server.


When not using a Pipeline, errors returned by the Redis server will be raised as RedisException. Where possible and appropriate, using a key that does not exist will result in a KeyNotFoundException.

In Pipeline mode, a RedisException will be included in the array of results, and no exceptons will be raised.


The project comes with unit tests for each function. Explore those to get an idea of how to use them.

Redis Server

The RedisServer_MTC class will let you set up a redis server within your app quickly. You just need to give it the redis-server executable that you can download from the links below, or get from within this project. The former will ensure the latest versions, of course.

The Server GUI project will run an instance of redis-server through a GUI for convenience. The Redis Server apps are available for download within the GitHub project.

There are two "hidden" features of the app. First, holding down the option or alt key while pressing "Stop" will immediately kill the instance of redis-server without giving it an opportunity to clean up. That should be used sparingly. Second, you can drop a ".conf" or ".config" file directly onto the window to start (or restart) redis-server with it.

Who Did This?

This project was designed and implemented by:

  • Kem Tekinay (ktekinay at

External Resources


The Mac binary was compiled from source downloaded from the Redis website. The Windows binary was downloaded directly from

Redis Server Icon

The icon was available on IconFinder and designed by DinosoftLabs.

Release Notes

1.3 (Jan. 19, 2021)

  • Updated redis-server to v.6.0.9.
  • Ready for Apple ARM.
  • Included redis-server for Apple ARM.

1.2 (Oct. 10, 2019)

  • Added Redis_MTC.StartMonitor for Monitor mode.
  • RedisServer_MTC.Kill is less fragile.
  • Scan variants will take an optional scan count.
  • Disconnect will flush the TCP buffer first.
  • Updated code to work with Xojo 2019.02.

1.1.1 (Jun. 3, 2018)

  • Fixed harnesses for Windows.

1.1 (Jun. 2 2018)

  • Added RedisServer_MTC and unit tests.
  • Added Server GUI project.
  • Added Shutdown.
  • Updated unit tests to work on servers with higher latency.

1.0 (Jan. 22, 2018)

  • Initial release.