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Commits on Mar 30, 2011
  1. Moving temp rand

    kthakore committed Mar 30, 2011
  2. Enemies moving better

    kthakore committed Mar 30, 2011
  3. Enemies moving better

    kthakore committed Mar 30, 2011
  4. Enemies moving

    kthakore committed Mar 30, 2011
  5. Enemies moving

    kthakore committed Mar 30, 2011
Commits on Mar 26, 2011
  1. Showing some enemies

    kthakore committed Mar 26, 2011
Commits on Mar 24, 2011
  1. Moving a bit better

    kthakore committed Mar 24, 2011
Commits on Mar 23, 2011
  1. Making ship move almost fine

    kthakore committed Mar 23, 2011
  2. Can only move one direction

    kthakore committed Mar 23, 2011
  3. First Commit

    kthakore committed Mar 23, 2011
Commits on Mar 16, 2011
  1. Meh

    kthakore committed Mar 16, 2011
  2. Meh

    kthakore committed Mar 16, 2011
Commits on Mar 10, 2011
  1. Yeah I dunno

    kthakore committed Mar 10, 2011
  2. Restore rgba

    kthakore committed Mar 10, 2011
  3. Woops typo w/e tat means

    kthakore committed Mar 10, 2011
  4. Woops typo w/e tat means

    kthakore committed Mar 10, 2011
  5. Read a read gradient line

    kthakore committed Mar 10, 2011
  6. It need 258 height images :)

    kthakore committed Mar 10, 2011
Commits on Mar 9, 2011
Commits on Mar 7, 2011
  1. Game Finished

    kthakore committed Mar 7, 2011
Commits on Mar 6, 2011
  1. Made a smaller target to hit

    kthakore committed Mar 6, 2011
  2. Added score handle

    kthakore committed Mar 6, 2011
  3. Faster and better Colors

    kthakore committed Mar 6, 2011
  4. Fixed borders

    kthakore committed Mar 6, 2011
Commits on Mar 5, 2011
  1. Proper traversal

    kthakore committed Mar 5, 2011
  2. Proper traversal

    kthakore committed Mar 5, 2011
  3. clean up polygon drawing

    kthakore committed Mar 5, 2011
  4. Clean uo

    kthakore committed Mar 5, 2011
  5. Added size random

    kthakore committed Mar 5, 2011