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Commits on Jan 29, 2012
Commits on Nov 2, 2011
  1. Fixed GameObject->new problem

    committed Nov 2, 2011
Commits on Oct 28, 2011
  1. All SDLx::TTF go to SDLx::SFont

    committed Oct 28, 2011
Commits on Oct 2, 2011
  1. fixed loading of config vars

    FROGGS committed Oct 2, 2011
  2. fixed color keys of balls (needs SDL::Video::set_color_key patch that…

    … supports Uint's as color key)
    FROGGS committed Oct 2, 2011
Commits on Oct 1, 2011
Commits on May 2, 2010
  1. fixed some blits/rects

    Tobias Leich committed May 2, 2010
  2. fixed usage of SDL::GFX::Rotozoom

    Tobias Leich committed May 2, 2010
  3. fixed enable_unicode()

    Tobias Leich committed May 2, 2010
  4. set_color_key is working now with get_pixel

    Tobias Leich committed May 2, 2010
Commits on Apr 28, 2010
  1. More cleaning

    committed Apr 28, 2010
Commits on Apr 27, 2010
  1. Fixed up SDLx::TTF

    committed Apr 27, 2010
Commits on Apr 26, 2010
  1. Using SDLx-TTF

    committed Apr 26, 2010
Commits on Apr 25, 2010
  1. fixed more rects

    Tobias Leich committed Apr 25, 2010
  2. fixed more rects, colors, and fill_rects

    Tobias Leich committed Apr 25, 2010
  3. few changes, rects, joystick etc

    Tobias Leich committed Apr 25, 2010
  4. fixed blits

    Tobias Leich committed Apr 25, 2010
Commits on Apr 24, 2010
  1. Fixed segfault for using pallete as param to SDL::Video::set_colors, …

    …also removed fullscreen to debug better
    committed Apr 24, 2010
Commits on Apr 21, 2010
  1. fixed rects and surfaces

    Tobias Leich committed Apr 21, 2010
Commits on Apr 20, 2010
  1. fixed a few rects

    Tobias Leich committed Apr 20, 2010
  2. added necessary modules

    Tobias Leich committed Apr 20, 2010
Commits on Apr 19, 2010
  1. Initial 1.3 commit

    committed Apr 19, 2010