UnityExcelParser
Parse xlsx to txt and generate class file in Unity.
xlsx file need to be in a specific format: Row 1 is for property type,need be int,string or float. Row 2 is for comments. Row 3 is for property name.
How to generate or modifiy class for xlsx: right click xxx.xlsx file in Project window,click "ExcelParser->GenerateClass from excel", a xxx.txt,xxxBean.cs,xxxMgr.cs will be generated.
xxxBean.cs is for properties, xxxMgr.cs is for get data from xlsx.
How to get data from xlsx: xxxMgr.instance.InitData();//run at the first time xxxMgr.instance.GetDataById(key);//get data according key
How to define custom function in xxxMgr class:
public partial class UserInfoMgr{ //add custom funtions }
You can find example code in Example.cs.