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Simple R&D framework of Computer graphic programming.Based on modern OpenGL
C++ C RPC GLSL HTML Objective-C
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001_EmptyWindow
002_Triangle
003_Texture
004_Transform
005_DynamicVertexBuffer
006_DynamicTexture
007_Camera
008_Font
009_Assimp
010_Lighting
011_RenderState
012_FrameBuffer
013_SkyBox
014_GeometryShader
015_Blur
016_NormalMapping
017_ParallaxMapping
020_DeferredRendering
022_HDR
024_VertexDisplacement
025_ShadowMapping
030_LowPolyTerrain
040_ImageEffect
080_WaterEffect
099_OldMovieEffect
100_PixelMagic
DpInCpp11
TechNote
klib
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third_lib
LICENSE
README.md
kgl.sln

README.md

KumaGL

Simple R&D framework of Computer graphic programming.Based on modern OpenGL

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