What is codekiddy?
codekiddy is an easy to use two dimensional cross-platform game engine.
You will need to download and build the following dependencies.
Place the compiled static libs (*.lib/, *.a) in
Place the compiled static libs (*.lib/, *.a) in 'depends/awesomium/lib/
Place the dynamic library (Awesomium.dll, Awesomium.so) indistribute/
Place any other binary files indistribute/html/bin/`
Place the compiled static libs (Lua51.lib, Lua51.a) in
Place the dynamic library (Lua51.dll, Lua51.so) in
You can build project files using http://industriousone.com/premake. Premake4 is already included with the project and you can simply execute makefile.sh to build the project solutions.
You will need to have downloaded all dependencies and placed the static lib files in the correct place (as described in the Dependencies section of this README.)
- None. This is an initial commit.