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Pinned

  1. Supplemental material from my published papers

    GLSL

  2. Source material from my Intro to OpenGL (3.3) lab course during my PhD years

    C++

  3. Reference implementation of common data structures and basic sorting algorithms

    C++

  4. Source code (GUI) of the Ingame FMScout/FMAssistant series, my old Football Manager real-time scouting and editing tool

    C#

153 contributions in the last year

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