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Very brief usage information. rsedit, RetroSprite Edit Used to assemble animations from a spritesheet, and save an .rs-file that that can be later used with retrosprite.[ch] Usage: ./rsedit spritesheet.png spritewidth spriteheight Load existing rsfile: ./rsedit spritesheet.png spritewidth spriteheight rsfile.rs Limitations: The spritesheet must be dimensioned in the power of two, and it must be square. The spritewidth/height must be in the power of two. The editor may not work properly unless the dimensions are square, but that's a limitation in the editor - not in retrosprite.[ch]. Feel free to supply a patch, if you want to. :) The saved file is always named 'out.rs', so make sure to copy it to whatever you wanna call it. rtsedit, Retro TileSet Edit Used to assemble tile animations from a tileset, and save a .rts-file that can be later used with retroworld.[ch] Usage: ./rtsedit tilesheet.png tilewidth tileheight Load existing rtsfile ./rtsedit tilesheet.png tilewidth tileheight rtsfile.rts Limitations: Check rsedit. rtmedit, Retro TileMap Edit Used to assemble a tilemap from a tileset, and save a .rtm-file that can be later used with retroworld.[ch]. Usage: ./rtmedit tilesheet.png tilewidth tileheight rtsfile.rts Load existing rtmfile ./rtmedit tilesheet.png tilewidth tileheight rtsfile.rts rtmfile.rtm Limitations: Check rsedit.