Coldest: Absolute Zero - A continuation of the Open Source Mech game "Coldest"
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cmake
fonts
gui
items
maps
materials
models
old
particles
shaders
sounds
textures
units
weapons
web
.gitignore
ALBuffer.cpp
ALBuffer.h
ALSource.cpp
ALSource.h
Bot.cpp
Bot.h
BotNetCode.cpp
BotNetCode.h
CMakeLists.txt
Camera.cpp
Camera.h
ClientMap.cpp
ClientMap.h
ClientNetCode.cpp
ClientNetCode.h
ColdestDedicatedConsole.py
CollisionDetection.cpp
CollisionDetection.h
Console.cpp
Console.h
Doxyfile
FBO.cpp
FBO.h
GraphicMatrix.cpp
GraphicMatrix.h
Hit.cpp
Hit.h
IDGen.cpp
IDGen.h
Item.cpp
Item.h
KeyMap.h
Light.cpp
Light.h
LockManager.h
Log.cpp
Log.h
Makefile
Map.cpp
Map.h
Material.cpp
Material.h
Mesh.cpp
Mesh.h
MeshCache.cpp
MeshCache.h
MeshData.cpp
MeshData.h
MeshNode.cpp
MeshNode.h
Mutex.cpp
Mutex.h
NTreeReader.cpp
NTreeReader.h
NetCode.cpp
NetCode.h
ObjectKDTree.cpp
ObjectKDTree.h
Packet.cpp
Packet.h
Particle.cpp
Particle.h
ParticleEmitter.cpp
ParticleEmitter.h
PathNode.cpp
PathNode.h
PlayerData.cpp
PlayerData.h
PrimitiveOctree.cpp
PrimitiveOctree.h
ProceduralTree.cpp
ProceduralTree.h
Quad.cpp
Quad.h
Quaternion.cpp
Quaternion.h
RWLock.h
Recorder.cpp
Recorder.h
Replayer.cpp
Replayer.h
ResourceManager.cpp
ResourceManager.h
ServerInfo.cpp
ServerInfo.h
ServerNetCode.cpp
ServerNetCode.h
ServerState.cpp
ServerState.h
Shader.cpp
Shader.h
SoundManager.cpp
SoundManager.h
SoundSource.cpp
SoundSource.h
StableRandom.cpp
StableRandom.h
TextureHandler.cpp
TextureHandler.h
TextureManager.cpp
TextureManager.h
Timer.cpp
Timer.h
Triangle.cpp
Triangle.h
Updater.cpp
Updater.h
VBO.cpp
VBO.h
VboWorker.h
Vector3.cpp
Vector3.h
VectorHeap.h
VectorHeapPointer.h
Vertex.cpp
Vertex.h
Weapon.cpp
Weapon.h
actions.cpp
applylicense
buildpatch
checkprofile
checkprofilegraph
coldest.cpp
convert
dedicatedconsole.py
defines.h
dobuild
doupdate.bat
editor.cpp
editor.h
gencrcfile
glinc.h
globals.cpp
globals.h
gpl.txt
icon.png
kit.sh
license
logout.cpp
logout.h
master.cpp
objconvert
package.sh
psmimpl
readme.md
render.cpp
renderdefs.cpp
renderdefs.h
rungldbgui
runinbugle
server.cpp
serverdefs.h
settings.cpp
startscript
startscriptserver
todo_old
tsint.cpp
tsint.h
types.h
uploadbuild.sh
util.cpp
util.h
validateshaders

readme.md

Coldest: Absolute Zero

Coldest: Absolute Zero is a continuation/fork of the Open Source Mech Game Coldest by Cybertron.

Gitter Chat

Project Goals:

  • Make the GUI optional/Skip GUI sections
  • Update & add more mech models
  • Update Sounds (Phase 1 Complete)
  • Improve AI
  • Joystick/Gamepad Controls (WIP)
  • Create Dockerfile for Dedicated Servers
  • Add documentation (WIP - https://github.com/kwadroke/coldestgame/wiki)
  • Additional Maps including Urban settings
  • Cockpit HUD (WIP/Placeholder)

Nice to haves:

  • OpenGL ES port (Android & RPi)
    • Make it playable on Raspberry Pi (at least the Pi3)
  • External Display via network for Mech Stats for Simpits
  • Joystick/Gamepad controlled GUI