Skip to content
2d game making framework built on top of SFML.Net
Branch: master
Clone or download
kylepulver
kylepulver AssemblyInfo.cs
Latest commit 7615991 Jan 26, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Docs transfer from bitbucket Jan 20, 2019
Examples transfer from bitbucket Jan 20, 2019
Otter AssemblyInfo.cs Jan 26, 2019
.gitignore setting up Jan 20, 2019
GetStarted.txt transfer from bitbucket Jan 20, 2019
README.md transfer from bitbucket Jan 20, 2019
RoadMap.txt transfer from bitbucket Jan 20, 2019
license.txt transfer from bitbucket Jan 20, 2019
otterlogo.png transfer from bitbucket Jan 20, 2019
otterlogonuget.png transfer from bitbucket Jan 20, 2019
otterlogosmall.png transfer from bitbucket Jan 20, 2019

README.md

Otter

Otter

Otter is a 2d game development framework developed with SFML.Net. It's primarily meant for PC, Mac, and Linux games.

Current Version

  • Version 0.9.6
  • Coming Soon: 1.0.0

Basic Features

  • Quick Set Up
  • 6 Collider Types
  • Handy Utility Functions
  • Scene, Entity, Component Based System
  • Texture Atlas Support
  • Ogmo Editor Integration
  • And MORE! :D

Set Up (Visual Studio)

  • New Console Application
  • Add Project "Otter.csproj" to Solution
  • Add Reference to "Otter" in your Project
  • Add "using Otter;" to your Program.cs
  • Create a new game: var game = new Game();
  • Start the game: game.Start();
  • Run your brand new Otter game!

Contribute

  • Submit a pull request
  • File an Issue
  • Post on the forums

Help

You can’t perform that action at this time.