avoid passing log2_T
, pad
, unpad
to 1D core
#860
Merged
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Fixes #852
a lighter and better focused version of #855
unfortunately the same thing cannot be done in 2D right now because the logic is quite different:
self.pad
is a backend function which is being defined atbuild
time and takesself.shape
as input. It also depends upon a parameterpre_pad
. It's almost like an object inside theScattering2D
object.Next step for me is to remove
pad_left
and friends and perform padding/unpadding outside of scattering. We've discussed a plan with @MuawizChaudhary for that. (in the spirit of #735 )