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Commits on Feb 1, 2014

  1. Add xsize, ysize, and xysize style properties.

    These allow users to directly set the size of resizable
    displayables.
    
    The names are chosen so they don't conflict with height, width, and
    size, which are already in use.
    renpytom committed Feb 1, 2014

Commits on Jan 31, 2014

  1. Set the default template to english.

    This fixes a bug that occurs when no template is selected.
    renpytom committed Jan 31, 2014
  2. Fix location of logo.

    renpytom committed Jan 31, 2014
  3. Fix sphinx build.

    renpytom committed Jan 31, 2014
  4. Demo show layer.

    renpytom committed Jan 31, 2014

Commits on Jan 30, 2014

  1. Copy screens.rpy.

    renpytom committed Jan 30, 2014
  2. Allow testcases to be automated with a command line argument.

    (This is to support test_all.py.)
    renpytom committed Jan 30, 2014

Commits on Jan 29, 2014

  1. Use the nightly url for DLC, when on the nightly channel.

    If we don't do this, the DLC won't be able to download, or might
    be out of date.
    renpytom committed Jan 29, 2014
  2. Remove unused import.

    renpytom committed Jan 29, 2014

Commits on Jan 28, 2014

  1. Update copyright to 2014.

    Also:
    
    * Include the copyright in .rpy files.
    * Fix missing copyrights.
    * Add the BOM to .rpy/.rpym files that were missing it.
    renpytom committed Jan 28, 2014
  2. Check BOM presence/absence.

    renpytom committed Jan 28, 2014

Commits on Jan 27, 2014

  1. Add console and image load log to developer menu.

    To get the console to work, changed the developer menu into a modal
    screen that runs in the current context. Changed everything else to
    work with this.
    renpytom committed Jan 27, 2014

Commits on Jan 26, 2014

  1. Fix problem introduced by rebase.

    Since I don't know how to git.
    renpytom committed Jan 26, 2014
  2. Remove images

    LuqueDaniel authored and renpytom committed Jan 26, 2014
  3. Change skins documentation.

    LuqueDaniel authored and renpytom committed Jan 26, 2014
  4. The images has been moved to the "images".

    launcher/game/background.png -->  launcher/game/images/background.png
    launcher/game/checkbox_empty.png -->  launcher/game/images/checkbox_empty.png
    launcher/game/checkbox_full.png -->  launcher/game/images/checkbox_full.png
    launcher/game/logo.png --> launcher/game/images/logo.png
    launcher/game/logo32.png -->  launcher/game/images/logo32.png
    launcher/game/pattern --> launcher/game/images/pattern.png
    launcher/game/vscrollbar_center.png -->  launcher/game/images/vscrollbar_center.png
    launcher/game/winddow.png -->  launcher/game/images/window.png
    LuqueDaniel authored and renpytom committed Jan 26, 2014
  5. Allow the init statement to combine with any other statement.

    This allows "init 1 define", "init 1 image", "init 1 style" and
    other constructs to be one-liners.
    renpytom committed Jan 26, 2014
  6. Deal with set_parent.

    renpytom committed Jan 26, 2014
  7. Styles changelog.

    renpytom committed Jan 26, 2014
  8. Document new styles.

    Apart from a lot of writing, this consisted of breaking the style
    docs up into two files, one for the statements and python, and
    a second one for the properties.
    renpytom committed Jan 26, 2014

Commits on Jan 25, 2014

  1. Add layers to appropriate MoveTransition results.

    This fixes a problem that occured when a modal screen (that raised
    IgnoreLayers) was placed inside a MoveTransition.
    renpytom committed Jan 25, 2014

Commits on Jan 24, 2014

  1. Implement the "auto-forward after click" preference.

    If true, a click will take Ren'Py out of auto-forward mode. The
    default is false, and clicks will take Ren'Py out of auto-forward
    mode.
    renpytom committed Jan 24, 2014
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