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modding API request #2 option for making units immune to belts #112

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kyranf opened this issue May 9, 2017 · 2 comments
Closed

modding API request #2 option for making units immune to belts #112

kyranf opened this issue May 9, 2017 · 2 comments

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@kyranf
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kyranf commented May 9, 2017

I have put in a request for ability to allow units to ignore/be immune to transport belts trying to move them.

https://forums.factorio.com/viewtopic.php?f=28&t=47034

@kyranf
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kyranf commented Nov 20, 2017

Wow guys! It looks like we get one of our most annoying issues fixed with robot behaviour around belts in the upcoming 0.16 mod API changes!

Rseding91's changelog for API changes in 0.16 shows
" Added optional "has_belt_immunity" property to the unit prototype"

This is perfect, I can simply add this property to all the droid units and the annoying "getting stuck in spaghetti" issue goes away :)

@kyranf
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kyranf commented Dec 16, 2017

0.3.4 release with factorio 0.16 new API has added the has_belt_immunity parameter to every unit, and it works!

@kyranf kyranf closed this as completed Dec 16, 2017
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