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Commits on Jul 31, 2011
  1. Ubuntu 11.04 dependencies installation

    authored
    Note that exuberant-ctags was not mentioned in the README, but had to be installed.
  2. @emezeske
Commits on Jul 30, 2011
  1. @bmiller-hom
  2. @emezeske

    Fix some documentation bugs, hack the screen resolution to workaround…

    emezeske authored
    … the fact that it's borken on multiple monitors.
Commits on Jun 30, 2011
  1. @emezeske
Commits on Jun 19, 2011
  1. @emezeske

    Issue #16: Added complete (but rudimentary) support for remapping con…

    emezeske authored
    …trols. They're not saved yet, though!
Commits on May 12, 2011
  1. @emezeske

    Issue #16: Began work on a configurable player input router with whic…

    emezeske authored
    …h to eventually implement the input settings menu.
Commits on May 11, 2011
  1. @emezeske
  2. @emezeske

    Made the Gui stashable in such a way that overlay windows (such as th…

    emezeske authored
    …e debug info) always appear, but menu windows (such as the graphics settings) only appear when requested.
Commits on May 10, 2011
  1. @emezeske
  2. @emezeske
  3. @emezeske
Commits on May 9, 2011
  1. @emezeske

    Fixed a bug where World::update_chunks() could be called before World…

    emezeske authored
    …::get_updated_chunks(). Closes #14.
Commits on May 7, 2011
  1. @emezeske

    Removed the nop sunlight source remover, because it was terribly brok…

    emezeske authored
    …en and didn't provide much gain in performance.
  2. @emezeske
Commits on May 6, 2011
  1. @emezeske
  2. @emezeske
Commits on May 4, 2011
  1. @emezeske

    Removing the TODO file, because all the TODO items have been moved to…

    emezeske authored
    … Github's issue system. Closes #1.
Commits on May 3, 2011
  1. @emezeske
Commits on Apr 27, 2011
  1. @emezeske
Commits on Apr 26, 2011
  1. @emezeske
Commits on Apr 25, 2011
  1. @emezeske

    Vertex arrays are now used to drastically speed up the rendering of c…

    emezeske authored
    …omplex arrangements of translucent Blocks.
Commits on Apr 24, 2011
  1. @emezeske

    Fixed a nasty bug in the renderer's glTexCoordPointer setup that caus…

    emezeske authored
    …ed weird artifacts on Nvidia hardware.
  2. @emezeske
Commits on Apr 23, 2011
  1. @emezeske

    Add an important TODO item.

    emezeske authored
  2. @emezeske

    Added a crosshair.

    emezeske authored
  3. @emezeske
  4. @emezeske
  5. @emezeske

    Adding a TODO file.

    emezeske authored
  6. @emezeske
  7. @emezeske
  8. @emezeske

    Fixed a problem where light sources on the edges of Chunks did not ha…

    emezeske authored
    …ve their lighting propagated across Chunk boundaries.
Commits on Apr 22, 2011
  1. @emezeske
  2. @emezeske
  3. @emezeske

    Editorial changes.

    emezeske authored
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