by: Petar Jedvaj, David Culp, Raptor, Stuart Cassie, Gary Brown, Brendan Black, bugman, and Tomaskom.
Currently maintained by Justin Nicholson, a.k.a. pinto.
The MiG-21bis is a point-defence fighter aircraft developed by Mikoyan-Gurevich in 1972. It was one of the later variants in a long and extensive family tree, and was used as the basis for several more modern variants.
The MiG-21 is one of the most prolific fighters in the world, with production beginning in 1959 and later variants still being fielded to this day. Originally intended as a high altiude interceptor to defend against high-flying bombers, later variants equipped with more powerful engines fully rounded out this fighter which is still included in modern air forces.
The FlightGear MiG-21bis is currently undergoing substantial work, with a redone 3D cockpit, more weapons systems, accurate guidance and radar, FDM work, and much more. We are focused on quality work - everything should be done with an eye to realism and not taking shortcuts (if we can).
Further down the line, other variants of the MiG-21 are planned. Following the MiG-21bis will be the MiG-21bisD (the modern Croatian Air Force variant), a MiG-21MF, and a MiG-21 LanceR C/III. Contributions towards other variants are welcome - I will not limit the variants to this list, that's just my plan for the time being.
This plane is a heavy work in progress, so things are constantly in flux. The realism is currently flexible while things are being implemented (such as the radar - there is no warmup period or timelimit yet, and it is too powerful), but as we get closer to a final product realism will be a higher priority.
Guided missiles use the guided-missiles.nas framework, dumb bombs, guns, and rockets use FlightGear's submodel framework.
The radar-logic.nas file is fairly standard but has some custom code in it, so direct replacement is not possible at this time.
Check the Github Projects pages for current needs, and feel free to open a pull request.