A framework and a set of tools aimed at building HTML 5 raycasting based games.
/libraries : contains all the raycasting engine libraries.
/sources : contains all the game or demo projects. The projects located here references the /libraries folder. This folder contains some examples.
/servers : some special projects are multiplayer games, this folder contains the server programs written in node.js (so node.js is required for this program to work and must be installed on the system running the project).